Archery is Power 2.0! the level 17 Cornac Adventurer by Micbran

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp17 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity33 (base 29)
Constitution12 (base 12)
Magic43 (base 39)
Willpower21 (base 12)
Cunning26 (base 19)

Resources

Mana161/161
Psi111/111
Paradox300
Life334/334
Positive0/98
Stamina158/158
Equilibrium0
Healing Factor1.31
Regeneration2.882

Speed

Mental-5%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth12.870971569305
See Invisible12.870971569305
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage51
Accuracy42
Crit Chance26%
APR28
Speed0.84

Offense: Spell

Spellpower31.5
Crit Chance6%
Speed1

Offense: Mind

Mindpower22.55
Crit Chance6%
Speed1

Offense: Damage Bonus

All+0%

Defense: Base

Armour (hardiness)14 (30%)
Defense14.05
Ranged Defense14.05
Fatigue5
Physical Save20.575
Spell Save21.2
Mental Save20.225

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Stun Resistance23%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Archery - bows1.00
2/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.00
2/5
1/5
2/5
0/5
Chronomancy / Temporal Guardian1.00
4/5
2/5
2/5
0/5
Chronomancy / Threaded Combat1.00
1/5
1/5
0/5
0/5
Technique / Archery training1.00
3/5
1/5
0/5
0/5
Chronomancy / Bow Threading1.00
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
2/5
1/5
1/5
0/5
Psionic / Finer energy manipulations1.00
3/5
2/5
0/5
0/5
Celestial / Light1.00
2/5
1/5
1/5
2/5
Technique / Combat training1.00
0/5
0/5
3/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
failed
failed
done
done
done
active
done
active
active
done
done
done

Equipment

Psionic focus
Quiver
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

A different point of view
1st Time of Equilibrium 122nd year of Ascendancy at 23:20
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Archery is Power 2.0! the Cornac Adventurer level 8
10th Mirth 122nd year of Ascendancy at 00:28
see stats
Home sweet home
1st Time of Equilibrium 122nd year of Ascendancy at 22:49
see stats
Level 10 Got a character to level 10.
By Archery is Power 2.0! the Cornac Adventurer level 10
10th Flare 122nd year of Ascendancy at 18:55
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Archery is Power 2.0! the Cornac Adventurer level 12
30th Dusk 122nd year of Ascendancy at 09:40
see stats
The Arena Unlocked Arena mode.
By Archery is Power 2.0! the Cornac Adventurer level 7
79th Pyre 122nd year of Ascendancy at 07:11
see stats
The Legend of Garkul Learned the five chapters of the Legend of Garkul.
By Archery is Power 2.0! the Cornac Adventurer level 16
1st Time of Equilibrium 122nd year of Ascendancy at 23:20
see stats
The secret city Discovered the truth about mages.
By Archery is Power 2.0! the Cornac Adventurer level 10
6th Dusk 122nd year of Ascendancy at 02:36
see stats

Log

Archery is Power 2.0! hits Storm drake hatchling for 9 light damage.

Archery is Power 2.0! shoots!

Archery is Power 2.0!&
aaaaaaLASTGREENLASTLIGHT_REDLASTLIGHT_STEEL_BLUELASTLASTTalent Fold Warp is ready to use.
Talent Fold Gravity is ready to use.
Beyond the Flesh hits Storm drake hatchling for
129 physical damage.
Storm drake hatchling hits Archery is Power 2.0! for 3 lightning damage.
Beyond the Flesh killed Storm drake hatchling!

You pickup 0.80 gold pieces.

Talent Aim is ready to use.
Archery is Power 2.0! activates Aim.


Resting starts...

Rested for 19 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: interesting terrain).


Archery is Power 2.0! deactivates Aim.

Archery is Power 2.0! deactivates Arcane Shield.

Archery is Power 2.0! deactivates Shielding.

Archery is Power 2.0! deactivates Beyond the Flesh.

Archery is Power 2.0! deactivates Weapon Folding.