Green Veins the level 7 Cornac Oozemancer by Velorien

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassOozemancer
Level / Exp7 / 89%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower35 (base 30)
Cunning20 (base 20)

Resources

Life-5/141
Equilibrium39
Healing Factor1.1
Regeneration40.095

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth22.531537443297
See Invisible22.531537443297

Offense: Mainhand

Damage16
Accuracy24
Crit Chance6%
APR18
Speed1.00

Offense: Offhand

Damage17
Accuracy24
Crit Chance6%
APR18
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower32
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save13
Spell Save15
Mental Save24

Defense: Resistances

Nature 46%( 70%)
Light 58%( 70%)
All 40%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
5/5
1/5
0/5
0/5
Wild-gift / Ooze1.30
2/5
1/5
0/5
0/5
Wild-gift / Mucus1.30
2/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.10
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
1/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
active
done
active
active
done

Equipment

Tool
Around waist
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Green Veins the Cornac Oozemancer level 7
78th Pyre 122nd year of Ascendancy at 12:36
see stats

Log

Green Veins uses Reabsorb.
Green Veins hits White worm mass for 0 arcane damage.
Green Veins hits White worm mass for 0 arcane damage.
Green Veins hits Skeleton warrior for 0 arcane damage.
Green Veins hits White worm mass for 0 arcane damage.
Green Veins hits Skeleton warrior for 0 arcane damage.
Green Veins hits White worm mass for 0 arcane damage.
Green Veins hits White worm mass for 0 arcane damage.
White worm mass misses Green Veins.
White worm mass hits Green Veins for 4 physical damage.
Skeleton warrior hits Green Veins for 24 physical damage.
Green Veins shares damage with his oozes!
Skeleton warrior hits Green Veins for 9 physical damage.
--------------------------------

Green Veins uses Infusion: Regeneration.

Green Veins starts regenerating health quickly.

White worm mass envelops Green Veins with poison.

Green Veins is invigorated by the attack!

Green Veins shrugs off the effect &039;!
Green Veins shares damage with his oozes!
White worm mass hits Green Veins for 2 physical damage.
White worm mass hits Green Veins for 1 nature damage.
Green Veins shares damage with his oozes!
White worm mass hits Green Veins for 2 physical damage.
Skeleton warrior uses Stunning Blow.

Green Veins is stunned!

Green Veins shares damage with his oozes!
Skeleton warrior hits Green Veins for 12 physical damage.
Skeleton warrior speeds up.

Saving game...