Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Glutton 1.0.4 Items Vault 1.0.3 Auto-Transmo Gems 1.0.4 Conveyance Reward 1.0.4 Added Difficulties 1.0.4 Beholder 1.0.4 Alternate Zones Option 1.0.4 Star kitty race 1.0.4 Tier-1 Short Circuit Option 1.0.4 Chronometer 1.0.1 Rest Tweaks (Rechargeables, Auto-use and More!) 1.0.4 Extra Dungeons 1.0.4 Bunnymorph race 1.0.4 Auto-use inscriptions when saturated 1.0.4 Stone Wardens DLC Class 1.0.3 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Humanoid |
| Class | Human |
| Level / Exp | 1 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 12 (base 12) |
| Dexterity | 12 (base 12) |
| Constitution | 10 (base 10) |
| Magic | 3 (base 3) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 100/100 |
| Healing Factor | 1 |
| Regeneration | 0 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
Offense: Spell
| Spellpower | 3 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 5 (30%) |
| Defense | 5.7 |
| Ranged Defense | 5.7 |
| Fatigue | 0 |
| Physical Save | 7.7 |
| Spell Save | 4.55 |
| Mental Save | 7 |
Inscriptions (0/3)
Class Talents
Generic Talents
Effects
Quests
Equipment
Inventory
Achievements
Log
King cobra hits fire drake hatchling for 47 physical damage.
Fire drake hatchling hits king cobra for 8 fire damage.
Fire drake hatchling hits king cobra for 212 physical damage.
Fire drake hatchling killed king cobra!
Resting starts...
Talent Fire Drake is ready to use.
Talent Hydra is ready to use.
Your summoned fire drake hatchling disappears.
Your summoned fire drake disappears.
Your summoned fire drake hatchling disappears.
Your summoned fire drake hatchling disappears.
Your summoned 3-headed hydra disappears.
Talent Thorn Grab is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Heroism is ready to use.
Today is the 78th Dusk of the 123rd year of the Age of Ascendancy of Maj&LASTTalent Wrath of the Woods is ready to use.
Rested for 52 turns (stop reason: saving).
Saving done.
Saving done.
Character control switched to lost man.
You feel mildly anxious, and walk with caution.
Saving done.
Saving done.
Character control switched to Theiress.
Character control switched to lost man.
Saving game...
