Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 0.9.44 |
| Addons | Items Vault 0.9.44 |
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Dwarf |
| Class | Temporal Warden |
| Level / Exp | 18 / 92% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton warrior at level 8 on the 30th Voratun 122nd year of Ascendancy at 09:36 0 / 6Killed by skeleton warrior at level 8 on the 30th Voratun 122nd year of Ascendancy at 11:27 Killed by Mahdedi the shalore at level 12 on the 38th Dearth 122nd year of Ascendancy at 08:48 Killed by oozing horror at level 16 on the 15th Shortage 122nd year of Ascendancy at 20:07 Killed by Yveta the blade horror at level 18 on the 13rd Iron 123rd year of Ascendancy at 17:20 Killed by snow giant boulder thrower at level 18 on the 2nd Steel 123rd year of Ascendancy at 12:08 |
Primary Stats
| Strength | 40 (base 16) |
| Dexterity | 29 (base 23) |
| Constitution | 21 (base 12) |
| Magic | 37 (base 32) |
| Willpower | 38 (base 27) |
| Cunning | 21 (base 13) |
Resources
| Life | -108/419 |
| Mana | 222/222 |
| Stamina | 137/171 |
| Paradox | 300 |
| Healing Factor | 1.2 |
| Regeneration | 0.48 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +68% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 13 |
Offense: Mainhand
| Damage | 40 |
| Accuracy | 30 |
| Crit Chance | 14% |
| APR | 18 |
| Speed | 0.90 |
Offense: Offhand
| Damage | 13 |
| Accuracy | 30 |
| Crit Chance | 21% |
| APR | 24 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 28.5 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 28.5 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +9% |
| Nature | +6% |
| Blight | +7% |
| Arcane | +4% |
| Fire | +4% |
| All | +0% |
Offense: Damage Penetration
| Physical | +6% |
Defense: Base
| Armour (hardiness) | 31.24 (63%) |
| Defense | 19.65 |
| Ranged Defense | 19.65 |
| Fatigue | 9 |
| Physical Save | 37.675 |
| Spell Save | 30.125 |
| Mental Save | 30.325 |
Defense: Resistances
| Acid | 24%( 70%) |
| Blight | 34%( 70%) |
| Physical | 11%( 70%) |
| Cold | 27%( 70%) |
| All | 0%( 70%) |
| Lightning | 11%( 70%) |
| Light | 12%( 70%) |
| Darkness | 12%( 70%) |
| Fire | 38%( 70%) |
| Nature | 10%( 70%) |
Defense: Immunities
| Stun Resistance | 28% |
| Disarm Resistance | 23% |
| Knockback Resistance | 25% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 246 life. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 173 life over 5 turns. Its effects scale with your Constitution stat. |
Class Talents
| Technique / Archery - bows | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.10 |
| 4/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Chronomancy / Temporal Combat | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.00 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Chronomancy / Chronomancy | 1.10 |
| 1/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| Chronomancy / Spacetime Weaving | 1.00 |
| 4/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Technique / Combat training | 1.10 |
| 0/5 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
| talent | Strength of Purpose |
| talent | Displace Damage |
| talent | Premonition |
| talent | Chant of Fortress |
| talent | Weapon Folding |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+3 cooldowns). Infusion Saturation |
| beneficial effect | Stoneskin |
| beneficial effect | Reduces cold damage received by 14%. Premonition Shield |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife&039;s mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
Escort: injured seer (level 2 of Ruins of Kor'Pul) | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Old Forest. Escort: lost sun paladin (level 2 of Old Forest)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Daikara. Escort: lost warrior (level 1 of Daikara)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Old Forest. Escort: repented thief (level 1 of Old Forest)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
Escort: repented thief (level 1 of Ruins of Kor'Pul) | done |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 4 of Old Forest. Escort: temporal explorer (level 4 of Old Forest)As a reward you improved talent Spin Fate (+1 level(s)). | done |
The unhallowed morass is the name of the &039; surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random, you need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher&039;s center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress pwoer system. * You have upgraded your rod of recall to transport you to the fortress. * The fortress shadow has asked that you come back as soon as possible. The fortress&LIGHT_GREEN | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj&WHITELIGHT_GREEN039;ve found the needed snow giant kidney. The Brotherhood of Alchemists* &039; * &039;s undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you&039;t apply curses.&WHITESLATE039;Needed: one faerlhing fang. I&039;m sure you&039; * You&WHITELIGHT_GREEN039;ve found the needed sandworm tooth. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within7 lumberjacks have died. | done |
Till the Blood Runs Clear | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Eden& Eden&Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed, costing 50 power out of 9/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
| Light source | Nerimina NeriminaPowered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when the wearer hits(melee): 6 acid Changes resistances: +9% blight / +18% acid Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | hardened leather cap of might (0 def, 3 armour) hardened leather cap of might (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Physical power: +4 Armour: +3 Fatigue: +3% Changes stats: +3 Str / +3 Con A cap made of leather. |
| On hands | cinder iron gauntlets of magic (+2) (0 def, 1 armour) cinder iron gauntlets of magic (+2) (0 def, 1 armour)Requires: - Talent Armour Training Powered by arcane forces Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Changes stats: +2 Mag Damage when the wearer hits(melee): 6 fire Changes resistances: +5% fire Changes damage: +4% arcane / +4% fire Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +6% nature / +4% physical Physical save: +8 Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| On fingers | sneakthief& sneakthief&Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +5 Cun / +5 Dex Damage when the wearer hits(melee): 3 lightning / 5 physical Damage when the wearer is hit: 4 lightning / 4 physical Rings can have magical properties. |
| Around neck | Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumberance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
| In main hand | Polugadhera the dwarven-steel waraxe (19.5-27.3 power, 4 apr) Polugadhera the dwarven-steel waraxe (19.5-27.3 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 19.5 - 27.3 Uses stat: 100% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +4.5% Attack speed: 90% Special effect when this weapon crits: cripple the target When wielded/worn: Accuracy: +7 Armour penetration: +9 Physical crit. chance: +6.0% Changes stats: +3 Dex Damage when the wearer hits(melee): 4 blight Changes resistances: +3% blight Changes resistances penetration: +6% physical Changes damage: +5% physical / +3% blight One-handed war axes. |
| Around waist | insulating rough leather belt of the mind insulating rough leather belt of the mindCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% fire / +6% cold Mindpower: +2 A belt that goes around your waist. |
| In off hand | Spellblaze Shard (20-26 power, 10 apr) Spellblaze Shard (20-26 power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +10 Physical crit. chance: +12.0% Attack speed: 100% Damage when this weapon hits: +10 drain life / +10 fire burn Burst (radius 2) on crit: +20 corrupted blood / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
| Cloak | regal linen cloak of fog (6 def, 0 armour) regal linen cloak of fog (6 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 Changes stats: +2 Wil Changes resistances: +12% light / +10% fire Stealth bonus: +5 Mental save: +6 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | radiant dwarven-steel plate armour of the dragon (5 def, 11 armour) radiant dwarven-steel plate armour of the dragon (5 def, 11 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Defense: +5 Fatigue: +24% Changes stats: +1 Str / +2 Wil / +3 Con Damage when the wearer is hit: 4 light Changes resistances: +7% physical / +7% fire / +7% cold / +11% lightning / +6% acid / +12% blight / +12% darkness Talent cooldown: Rush (-5 turns) Disarm immunity: +23% Stun/Freeze immunity: +28% Knockback immunity: +25% Light radius: +1 A suit of armour made of metal plates. |
Inventory
This item will automatically be transmogrified when you leave the level. warrior&warrior& Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Vipervengeance (5.5-7.15 power, 5 apr) Vipervengeance (5.5-7.15 power, 5 apr)Requires: - Dexterity 11 Infused by nature 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 5.5 - 7.2 Uses stats: 45% Dex, 45% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Burst (radius 1) on hit: +4 nature When wielded/worn: Changes resistances penetration: +5% nature Allows you to breathe in: water Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. arcing steel greatsword of daylight (21-33.6 power, 2 apr)arcing steel greatsword of daylight (21-33.6 power, 2 apr) Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 21.0 - 33.6 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +3.0% Attack speed: 100% Special effect when this weapon hits: 25% chance for lightning to arc to a second target Damage when this weapon hits: +6 lightning / +9 light Damage against: +9% Undead Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. blazebringer&blazebringer& Requires: - Strength 16 Infused by nature 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 13.5 - 18.9 Uses stat: 100% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% Damage conversion: 27% fire When wielded/worn: Changes resistances penetration: +5% fire Global speed: +1% Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level. steel mace of corruption (14-19.6 power, 3 apr)steel mace of corruption (14-19.6 power, 3 apr) Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 2 Base power: 14.0 - 19.6 Uses stat: 100% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +1.0% Attack speed: 100% Special effect when this weapon hits: 20% chance to curse the target Damage when this weapon hits: +8 darkness / +7 blight Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. hardened leather belt of unlifehardened leather belt of unlife Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +7% blight The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
87 alchemist agate 87 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
2 opal 2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
2 topaz 2 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher&YELLOWLASTYELLOWLASTANTIQUE_WHITE |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom
Killed a Bringer of Doom.By Gerren the Dwarf Temporal Warden level 14
11st Shortage 122nd year of Ascendancy at 23:03 see stats
Curse Lifter
Killed Ben Cruthdar the Cursed.By Gerren the Dwarf Temporal Warden level 12
41st Dearth 122nd year of Ascendancy at 05:38 see stats
Exterminator
Killed 1000 creaturesBy Gerren the Dwarf Temporal Warden level 17
9th Iron 123rd year of Ascendancy at 18:05 see stats
Level 10
Got a character to level 10.By Gerren the Dwarf Temporal Warden level 10
10th Wealth 122nd year of Ascendancy at 20:58 see stats
Rescuer of the lost
Rescued the merchant from the assassin lord.By Gerren the Dwarf Temporal Warden level 9
2nd Profit 122nd year of Ascendancy at 12:17 see stats
The Arena
Unlocked Arena mode.By Gerren the Dwarf Temporal Warden level 9
1st Acquisition 122nd year of Ascendancy at 10:26 see stats
The secret city
Discovered the truth about mages.By Gerren the Dwarf Temporal Warden level 10
19th Wealth 122nd year of Ascendancy at 10:39 see stats
Thralless
Free at least 30 enthralled slaves in the slavers compound.By Gerren the Dwarf Temporal Warden level 12
24th Dearth 122nd year of Ascendancy at 04:53 see stats
Treasure Hunter
Amass 1000 gold pieces.By Gerren the Dwarf Temporal Warden level 18
13rd Iron 123rd year of Ascendancy at 08:01 see stats
Wibbly Wobbly Timey Wimey Stuff
Killed the weaver queen and the temporal defiler.By Gerren the Dwarf Temporal Warden level 4
20th Voratun 122nd year of Ascendancy at 23:20 see stats
Log
Some of the damage has been displaced onto Snow giant!
Gerren hits snow giant for 47 physical, 5 physical, 7 fire, 3 lightning, 6 acid, 5 blight, 12 temporal, 22 physical, 11 blight, 6 fire, 5 physical, 7 fire, 3 lightning, 6 acid, 5 blight, 12 temporal, 21 fire, 22 blight damage (total 197.33).
Gerren hits snow giant for 21 fire, 21 blight damage (total 41.29).
Gerren hits snow giant chieftain for 21 fire, 22 blight damage (total 42.20).
Gerren hits snow giant for 21 fire, 18 blight damage (total 38.79).
Snow giant hits Gerren for 9 cold, 5 cold damage (total 12.11).
Snow giant shoves snow giant thunderer forward.
Some of the damage has been displaced onto Snow giant chieftain!
You collect a new ingredient: snow giant kidney.
Gerren hits snow giant for 2 fire, 5 blight, 4 physical, 4 lightning, 17 blight, 8 light damage (total 37.47).
Gerren killed snow giant!
Gerren hits snow giant for 4 physical, 4 lightning, 14 blight, 8 light damage (total 28.90).
Gerren hits snow giant chieftain for 3 fire damage.
Snow giant hits Gerren for 17 physical, 9 cold damage (total 25.07).
Snow giant hits Gerren for 14 physical, 3 cold damage (total 16.35).
Snow giant thunderer casts Lightning.
Snow giant chieftain stops burning.
Snow giant chieftain shoves snow giant forward.
Gerren has finished recovering.
Gerren slows down.
Snow giant thunderer hits Gerren for 79 lightning damage.
Snow giant shoves snow giant forward.
Snow giant thunderer casts Chain Lightning.
Snow giant boulder thrower uses Throw Boulder.
Saving done.
Saving done.
Saving game...
