Telbie the level 2 Dwarf Wyrmic by strangerer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp2 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 15)
Dexterity8 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower19 (base 16)
Cunning10 (base 10)

Resources

Life142/142
Equilibrium15
Healing Factor1.0950037592383
Regeneration13.41379605067

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy12
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower17.3
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0.3
Ranged Defense0.3
Fatigue6
Physical Save11.55
Spell Save9.45
Mental Save23.448162978556

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect

Quests

active

Equipment

Tool
Around waist
Main armor
Light source
In main hand

Inventory

Achievements

Log

There is nowhere left to explore.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Telbie wears:
iron greatsword (16-25.6 power, 1 apr).

Telbie wears:
rough leather belt of the mystic.

Telbie wears:
iron torque of thermal psionic shield [power 23] (4/20 cooldown).

You gain 0.30 gold from the transmogrification of
quick elm totem of cure ailments [power 1] (3/7 cooldown).
You gain 2.41 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure magical).
Saving done.

There is a previous level here (press &039; or right click to use).
Welcome to level 2 [Telbie].
Telbie has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).