Emruatate the level 11 Faerie Creep by icetongue

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
Runic Golem 1.0.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceFaerie
ClassCreep
Level / Exp11 / 80%
Sizetiny
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity28 (base 25)
Constitution5 (base 10)
Magic10 (base 10)
Willpower13 (base 13)
Cunning35 (base 32)

Resources

Life181/181
Hate56/100
Stamina138/138
Healing Factor0.77993789547622
Regeneration0.19498447386906

Speed

Mental0%
Attack0%
Movement+38.746145463444%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage27
Accuracy40
Crit Chance34%
APR5
Speed1.00

Offense: Offhand

Damage13
Accuracy40
Crit Chance34%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance21%
Speed1

Offense: Mind

Mindpower21.55
Crit Chance21%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense36.806986658205
Ranged Defense36.806986658205
Fatigue6
Physical Save30.698500523634
Spell Save32.098500523634
Mental Save36.473500523634

Defense: Resistances

Blight 30%( 80%)
Lightning 15%( 70%)
Cold 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
5/5
1/5
1/5
0/5
Cursed / Darkness1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
1/5
0/5
Cursed / Sins1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
5/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Race / Faerie1.20
5/5
5/5
0/5
0/5
Cunning / Voidwalker1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
3/5

Effects

talent
beneficial effect

Quests

done
done
active
active
done

Equipment

Tool
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Emruatate the Faerie Creep level 10
4th Mirth 122nd year of Ascendancy at 12:12
see stats
The Arena Unlocked Arena mode.
By Emruatate the Faerie Creep level 11
5th Mirth 122nd year of Ascendancy at 20:59
see stats

Log

Emruatate stops regenerating health quickly.

You pickup 0.50 gold pieces.


Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Flurry is ready to use.
Rested for 72 turns (stop reason: all resources and life at maximum).


Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Stealth
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Emruatate deactivates Gloom.

Emruatate deactivates Stealth.

Emruatate activates Gloom.

There is an exit to Derth here (press &039; or right click to use).
Ran for 5 turns (stop reason: at exit).


You gain 4.67 gold from the transmogrification of
balanced steel greatsword of the mystic (25-40 power, 2 apr).
There is an exit to the worldmap here (press &039; or right click to use).
There is a Derth (Town) here (press &039; or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj&
LASTYELLOW_GREEN039;Pul here (press &039; or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is a previous level here (press &039; or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.