Saonnit the level 7 Cornac Discordant by icetongue

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexFemale
RaceCornac
ClassDiscordant
Level / Exp7 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower39 (base 30)
Cunning30 (base 21)

Resources

Life134/152
Psi238/238
Healing Factor1.2810256102663
Regeneration10.983816937818

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite5
Infravision3
See Stealth6
See Invisible6

Offense: Mainhand

Damage10
Accuracy29
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage9
Accuracy29
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower31
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Cold+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save10.45
Spell Save18.15
Mental Save22

Defense: Resistances

Cold 16%( 70%)
Lightning 16%( 70%)
Light 35%( 70%)
All 7%( 70%)

Defense: Immunities

Blind Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
0/5
0/5
0/5
0/5
Psionic / Discord1.30
5/5
4/5
0/5
0/5
Cursed / Schism1.30
5/5
1/5
0/5
0/5
Psionic / Solipsism1.30
5/5
1/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Psionic / False Form1.30
1/5
4/5
0/5
0/5
Psionic / Notion Rain1.30
5/5
3/5
0/5
0/5
Cursed / Gestures1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

On fingers
Around waist
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Resting starts...
Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 30 turns (stop reason: dialog is displayed).


Saonnit wears:
Mighty Girdle.

Saonnit wears:
marksman&LASTLASTLASTelm wand of shielding [power 116] (20 cooldown).
You gain 1.15 gold from the transmogrification of
thought-forged pouch of iron shots (19/19, 14-17 power, 1 apr).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.16 gold from the transmogrification of
quiver of elm arrows of erosion (22/22, 14-19 power, 5 apr).
You gain 0.27 gold from the transmogrification of
iron shield of fire resistance (+16%) (0 def, 2 armour, 8-10 power, 18.5 block).
You gain 1.31 gold from the transmogrification of
impenetrable iron plate armour of lightning resistance (0 def, 13 armour).
You gain 4.77 gold from the transmogrification of
Brodideran (0 def, 4 armour).
You gain 2.80 gold from the transmogrification of
Yvekira the pair of iron boots (0 def, 3 armour).
You gain 1.81 gold from the transmogrification of
acidic iron greatmaul of erosion (18-28 power, 1 apr).
Saving done.

Saving done.

There is a Passageway into the Trollmire here (press &039; or right click to use).
You feel mildly anxious, and walk with caution.
Saving done.

Saving done.

Saving game...

Saving done.

Saving done.

Saving game...