Salulranne the level 3 Higher Anorithil by erska

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Convenient Digging 1.5.5
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceHigher
ClassAnorithil
Level / Exp3 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic20 (base 19)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life-6/116
Positive3/36
Negative36/36
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement+6.7852996524014%
Spell+2.8844663579919%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed0.97196402469586

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save19
Mental Save8

Defense: Resistances

Acid 18%( 70%)
Cold 18%( 70%)
Lightning 18%( 70%)
Fire 18%( 70%)
All 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
2/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect
beneficial effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the north (vampire rat)).

Salulranne uses Infusion: Wild.

Salulranne lessens the pain.

Salulranne uses Infusion: Healing.

Salulranne uses Infusion: Regeneration.

Salulranne starts regenerating health quickly.

Salulranne receives 50 healing from Infusion: Healing.
Storm drake hatchling hits Salulranne for 26 physical damage.
Salulranne casts Healing Light.

Salulranne receives 100 healing.
Storm drake hatchling hits Salulranne for 26 physical damage.
Something performs a melee critical strike against Salulranne!
Something performs a melee critical strike against Salulranne!
Something hits
Salulranne for 29 physical, 4 nature, 4 temporal, 17 physical (55 total damage).
Salulranne casts Twilight.

Storm drake hatchling hits Salulranne for 27 physical damage.
Assassin performs a melee critical strike against Salulranne!
Saving game...