Blogs

Steam Trading Cards for Tales of Maj'Eyal are up!

My steam minions,

I am happy to report that after much whipping of our resident gfx-man, the great rexorcorum, we now have a whole set of trading cards available on Steam!

Go, collect them all!
http://store.steampowered.com/app/259680

Merry winterscape!

Last few days to vote on IndieDB TOP10

Statistics updating again!

My minions,

I am happy to say that after some wrestling with server internals I've sped up the statistics computations to an acceptable level.
They are now active again and won't lag the server!

This re-enables both profile-level stats and global stats there: http://te4.org/game-statistics

Have fun!

A long dream come true... now what?

After many months wanting to get it, i've finally unlocked the Sher'tul fortress for my own. Many farportals await me, I hope =)

But I still have a question... is the fortress unlockable account-wide or per character?

Nostalgia, or not!

Once upon a time a mad god of darkness decided to create a game.

 

The board was set, the pieces were moving... ..and it looked like that.

Yes, time has passed since that memorable start! :)

Addon Contest slight delay!

My dear minions,

Real life is taking its toll and I will be somewhat busy in the coming weeks so I've decided to delay the addons contest end a little.
You have up to the 31 january to publish your addon!

Get cracking if you have not already done so!

Vote for Tales of Maj'Eyal on IndieDB's Indie of the Year!

My minions,

This year again, Tales of Maj'Eyal is in IndieDB's Indie of the Year poll.

If you think ToME deserves the 5 seconds it will take you to click the big red button there: http://www.indiedb.com/games/tales-of-majeyal/
Then please .. click it ;)

Thanks, you may now resume dying ingame to strengthen my throne of tears!

Ashes of Urh'Rok 1.0.1 is out!

My dear minions,

 

I have published an update to Ashes of Urh'Rok that fixes and enhances quite a few things and in a burst of great originality I have decided to nickname it "1.0.1" :)

If you are using ToME 1.2.5 it should autoupdate it for you. Steam people will need to wait an hour or two until I finish uploading the build there.

 

Changelog:

  • Fixed the Black Wall
  • Fixed Revenant
  • Blighted Path does not charge up when hitting walls
  • Demon Seed cant be used by NPCs
  • Nerfed Blood Shield from 35% flat armor to 15%
  • Fixed Acid Cone to not ask for a target and gave it sane damage numbers
  • Changed the penetration offhand seeds to give a resist+flat damage armor for that element
  • Changed the Silence on thaurhereg to an on hit proc
  • Fixed Corrosive Slashes having armor pen and changed it to a 15,65 CTL
  • Replaced Champion of Urh Body bonus with +strength, max life, and magic
  • Buffed forge-giant reduction effect to 40%
  • Fixed Share the Pain with traps
  • Dark Reign and Dread End are both limited to 1 proc/turn, but proc on damage >10% of the target's max HP in addition to kills
  • Dread End now gives a negative life bonus to Dark Reign at level 3
  • Dread End pools now spawn on top of random enemies in radius 8
  • Dread End and Erupting Darkness no longer have friendly fire of any kind
  • Blood Pact redesigned: it now costs 10% of your current life and gives 100% darkness damage conversion for 1 turn and, if Dark Reign is already up, gives stamina/vim per stack
  • Revamped Haste of the Doomed to allow you to teleport up to 4 spaces twice within the same turn
  • Fixed the Searing Halls level 2 sometimes not having a portal "down"
  • Fix Cauterize Spirit cleansing "other"
  • Make Cauterize Spirit debuff stop resting
  • Nerf Hope Wanes by around 1 turn and change to other so it can't be extended in any way
  • Fixed overwhelming fear
  • Nerfed somewhat the first zone npcs
  • Inferno Nexus and Devouring Flames reworked and merged.
  • New Heart of Fire Talent: Fiery Aegis
  • Fearscape Aura cut and replaced with Maw of Urh'Rok.
  • Incinerating Blows stun now has cooldown
  • Some doombringer damage nerfs
  • Burning Sacrifice changed somewhat to go with changed incinerating blows.
  • Fix Fearscape shift aoe dot going through walls
  • Fix fiery grasp

 

Have fun in the Fearscape!

wanna learn how to edit the race/class

I want to learn how to make a race or class. I've figured that the best way to learn anything is to jump right in. I then went and downloaded the underpowered faerie race.

I found myself a program called scite that will allow me to access the .teaa files and edit the lua. Now the modified race will not show up. trying to learn to learn how to edit this blasted game is not fun at all.

Tales of Maj'Eyal review on Youtube!

Hey guys, I've been in love with this game since before we hit it live on Steam (belated grats to Darkgod!), and I've recently taken it upon myself to try and get some more traction for ToME! I've already released a basic review for Tales of Maj'Eyal, and I'll be releasing another review for the new DLC "Ashes of Urh'Rok" in the near future.

If you'd like to check out the video review and help support not only TomE by bringing in some possible new players, but my channel if you happen to enjoy the vid, here's the link.

https://www.youtube.com/watch?v=rFaaJz0MHI8&list=UU4gqjnK5TwF20YZSV22bGfg

Cheers! I love reading comments and taking feedback, so come check it out.

~Rojiru

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