- Release name:
- Version: ..
- Required engine: ..
Major changes:
- Boot screen
- Critical hits.
* Each attack has a 5% chance of knocking an opponent off balance.
* The next attack against an off-balance opponent is an automatic critical hit. In addition to dealing 50% bonus damage, critical hits allow you to execute weapon-specific maneuvers, such as a staff sweep or spinning halberd attack.- Desperation attacks. When reduced to 30% health or lower, your next attack is an automatic critical hit.
- Changes to Off-Hand Attack make learning left hand techniques easier:
* Staffs are now classified as double weapons and so can be used with Off-Hand Attack. (Currently, double weapons _only_ help with Off-Hand Attack; rumors exist of fighting styles that take full advantage of double weapons, but such techniques cannot be found this early in the dungeon...)
* Off-Hand Attack's tooltip now gives more information, to help you know whether or not it can deal the finishing blow.- Rebalance health, damage, and armor.
- Various tweaks to techniques and creatures.
