Zeratul the level 21 Thalore Mindslayer by senteth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassMindslayer
Level / Exp21 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 11)
Dexterity26 (base 10)
Constitution30 (base 10)
Magic8 (base 10)
Willpower58 (base 48)
Cunning49 (base 43)

Resources

Life454/454
Psi78/78
Equilibrium18
Healing Factor1.2
Regeneration1.5

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage35
Accuracy52
Crit Chance15%
APR25
Speed1.00

Offense: Offhand

Damage30
Accuracy52
Crit Chance15%
APR18
Speed1.00

Offense: Spell

Spellpower2
Crit Chance13%
Speed1

Offense: Mind

Mindpower41.066666666667
Crit Chance16%
Speed1

Offense: Damage Bonus

Acid+6%
Nature+7%
All+0%

Defense: Base

Armour (hardiness)26 (30%)
Defense26.2
Ranged Defense32.2
Fatigue3
Physical Save25.475
Spell Save33.725
Mental Save33.9

Defense: Resistances

All 7%( 70%)
Temporal 15%( 70%)
Blight 16%( 70%)
Arcane 30%( 70%)
Cold 30%( 70%)
Nature 35%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance25%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
5/5
5/5
5/5
5/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
4/5
1/5
1/5
0/5
Psionic / Psi-fighting1.30
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
1/5
0/5
Wild-gift / Mindstar mastery1.00
1/5
1/5
1/5
1/5
Psionic / Voracity1.30
1/5
1/5
1/5
0/5
Psionic / Mental discipline1.30
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
5/5
2/5
0/5
Race / Thalore1.00
1/5
1/5
2/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
detrimental effect
beneficial effect

Quests

done
active
done
done
done
done
done
done
done
done
done
active
active
active
active
done
done
done
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Zeratul the Thalore Mindslayer level 11
20th Dusk 122nd year of Ascendancy at 07:25
see stats
Earth Master
28th Regrowth 123rd year of Ascendancy at 22:04
see stats
Exterminator Killed 1000 creatures.
By Zeratul the Thalore Mindslayer level 15
35th Haze 122nd year of Ascendancy at 13:45
see stats
Home sweet home
39th Haze 122nd year of Ascendancy at 22:53
see stats
Level 10 Got a character to level 10.
By Zeratul the Thalore Mindslayer level 10
10th Flare 122nd year of Ascendancy at 06:28
see stats
Level 20 Got a character to level 20.
By Zeratul the Thalore Mindslayer level 20
64th Haze 122nd year of Ascendancy at 00:25
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Zeratul the Thalore Mindslayer level 11
34th Dusk 122nd year of Ascendancy at 22:29
see stats
The Arena Unlocked Arena mode.
By Zeratul the Thalore Mindslayer level 5
9th Mirth 122nd year of Ascendancy at 06:11
see stats
The secret city Discovered the truth about mages.
By Zeratul the Thalore Mindslayer level 17
43rd Haze 122nd year of Ascendancy at 09:55
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Zeratul the Thalore Mindslayer level 15
18th Haze 122nd year of Ascendancy at 13:21
see stats

Log


Talent Thermal Aura is ready to use.
Talent Charged Aura is ready to use.
Talent Infusion: Healing is ready to use.
Talent Kinetic Aura is ready to use.

Resting starts...

Talent Thermal Shield is ready to use.
Talent Kinetic Shield is ready to use.
Rested for 56 turns (stop reason: all resources and life at maximum).


Zeratul activates Psiblades.


Zeratul activates Kinetic Shield.

Zeratul activates Thermal Shield.

Zeratul activates Thermal Aura.


Zeratul activates Charged Aura.


Zeratul activates Conduit.

Zeratul deactivates Charged Aura.

The aura dissipates without producing a spike.

Zeratul deactivates Thermal Aura.

The aura dissipates without producing a spike.


Zeratul activates Kinetic Aura.


Resting starts...

Rested for 68 turns (stop reason: all resources and life at maximum).