Andre the level 18 Halfling Skirmisher by psitticine

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp18 / 20%
Sizesmall
Lifes / Deaths

Primary Stats

Strength20 (base 13)
Dexterity63 (base 46)
Constitution13 (base 10)
Magic10 (base 10)
Willpower24 (base 14)
Cunning52 (base 33)

Resources

Life469/469
Stamina187/187
Healing Factor1.2
Regeneration8.7702067682191

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8

Offense: Mainhand

Damage89
Accuracy50
Crit Chance25%
APR7
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance15%
Speed1

Offense: Mind

Mindpower30.3
Crit Chance15%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense39.775
Ranged Defense41.85
Fatigue20
Physical Save29.2125
Spell Save12.775
Mental Save23.7375

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance30%
Poison Resistance30%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Poisons1.20
4/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
5/5
0/5
0/5
0/5
Cunning / Called Shots1.30
3/5
1/5
1/5
0/5
Technique / Buckler Training1.30
2/5
1/5
5/5
1/5

Generic Talents

Cunning / Survival1.30
3/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
1/5
0/5
Technique / Acrobatics1.30
4/5
4/5
3/5
3/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
done
failed
done
done
done
active
done
active
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Andre the Halfling Skirmisher level 12
42nd Dusk 122nd year of Ascendancy at 05:03
see stats
Exterminator Killed 1000 creatures.
By Andre the Halfling Skirmisher level 17
64th Haze 122nd year of Ascendancy at 08:35
see stats
Home sweet home
57th Haze 122nd year of Ascendancy at 19:58
see stats
Level 10 Got a character to level 10.
By Andre the Halfling Skirmisher level 10
10th Flare 122nd year of Ascendancy at 19:19
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Andre the Halfling Skirmisher level 15
22nd Haze 122nd year of Ascendancy at 15:26
see stats
The Arena Unlocked Arena mode.
By Andre the Halfling Skirmisher level 5
4th Mirth 122nd year of Ascendancy at 12:20
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Andre the Halfling Skirmisher level 15
49th Haze 122nd year of Ascendancy at 20:30
see stats
The secret city Discovered the truth about mages.
By Andre the Halfling Skirmisher level 11
9th Dusk 122nd year of Ascendancy at 13:07
see stats
Thralless
49th Haze 122nd year of Ascendancy at 07:25
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Andre the Halfling Skirmisher level 17
64th Haze 122nd year of Ascendancy at 18:18
see stats

Log

The unstable sand tunnel collapses!
You are yanked out of this place!

Rested for 38 turns (stop reason: dialog is displayed).


You gain 0.35 gold from the transmogrification of
void ash wand of firewall [power 113] (6 cooldown).
You gain 0.40 gold from the transmogrification of
supercharged dwarven-steel torque of clear mind [power 3] (15 cooldown).
You gain 0.50 gold from the transmogrification of
pouch of dwarven-steel shots (16/16, 28-33.6 power, 3 apr).
You gain 1.54 gold from the transmogrification of
icy quiver of yew arrows of accuracy (19/19, 33-46.2 power, 10 apr).
You gain 4.58 gold from the transmogrification of
corrosive steel shield (6 def, 2 armour, 12.5 dam, 42 block).
You gain 1.81 gold from the transmogrification of
impenetrable steel plate armour of acid resistance (4 def, 14 armour).
You gain 0.20 gold from the transmogrification of
pair of hardened leather boots (0 def, 3 armour).
You gain 3.85 gold from the transmogrification of
Glareparry (2 def, 0 armour).
You gain 3.20 gold from the transmogrification of
hateful steel waraxe of erosion (12-16.8 power, 3 apr).
You gain 9.61 gold from the transmogrification of
magewarrior&LASTLASTEclipse (18-21.6 power, 4 apr, physical element).
You gain 2.10 gold from the transmogrification of
horrifying vined mindstar of life (5.5-6.05 power, 18 apr, nature damage).
You gain 12.80 gold from the transmogrification of
Glowparry (17-18.7 power, 40 apr, mind damage).
You gain 1.97 gold from the transmogrification of
insidious steel mace of massacre (22-30.8 power, 3 apr).
You gain 3.09 gold from the transmogrification of
balanced steel mace of erosion (13.5-18.9 power, 3 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel longsword (20-28 power, 4 apr).
You gain 3.51 gold from the transmogrification of
balanced dwarven-steel longsword of purging (23.5-32.9 power, 4 apr).
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 2.28 gold from the transmogrification of
dwarven-steel greatsword of dampening (37.5-60 power, 2 apr).
You gain 2.41 gold from the transmogrification of
acidic steel greatsword of projection (25-40 power, 2 apr).
You gain 0.70 gold from the transmogrification of
steel dagger of massacre (18-23.4 power, 6 apr).
You gain 1.68 gold from the transmogrification of
vision rune (radius 9; dur 17; see dragon).
You gain 1.72 gold from the transmogrification of
shielding rune of the warrior (absorb 135 for 5 turns).
You gain 1.37 gold from the transmogrification of
shielding rune (absorb 124 for 4 turns).
There is a A mysterious hole in the beach here (press &039; or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.