Hajinsintiel the level 9 Thalore Oozemancer by planetus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Arcanum Class Pack 1.0.4
Conveyance Reward 1.0.4
Succor and easement 1.0.1
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceThalore
ClassOozemancer
Level / Exp9 / 77%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution14 (base 13)
Magic8 (base 10)
Willpower35.814833675464 (base 30)
Cunning23 (base 23)

Resources

Life199/199
Stamina189/189
Equilibrium28
Healing Factor1.4
Regeneration1.19

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage31
Accuracy25
Crit Chance7%
APR33
Speed1.00

Offense: Offhand

Damage24
Accuracy25
Crit Chance6%
APR22
Speed1.00

Offense: Spell

Spellpower8
Crit Chance9%
Speed1

Offense: Mind

Mindpower29.857442299609
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+10%
Nature+4%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense6.05
Ranged Defense8.05
Fatigue1
Physical Save9.1
Spell Save15.335191786413
Mental Save26.292595893206

Defense: Resistances

Blight 22%( 70%)
Light 30%( 70%)
Cold 20%( 70%)
Nature 20%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
1/5
1/5
0/5
0/5
Wild-gift / Slime1.30
5/5
2/5
0/5
0/5
Wild-gift / Ooze1.30
4/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
4/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
2/5
1/5
1/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
Around waist
Main armor
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Ran for 25 turns (stop reason: at exit).

Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 1.84 gold from the transmogrification of
shocking steel shield of cold resistance (+15%) (6 def, 2 armour, 36 block).
You gain 1.07 gold from the transmogrification of
cleansing cured leather armour (2 def, 4 armour).
You gain 2.08 gold from the transmogrification of
spiked steel mail armour of lightning resistance (2 def, 6 armour).
You gain 2.12 gold from the transmogrification of
impenetrable steel mail armour of fire resistance (2 def, 14 armour).
Saving done.

There is a Passageway into the Trollmire here (press &039; or right click to use).
You feel very confident walking into this place.
Saving done.

Saving done.

Saving game...


There is a Derth (Town) here (press &039; or right click to use).
Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj&
LASTLASTLASTYELLOW_GREEN039;&LASTLASTLASTLASTLAST039;Hey you. Come here.&