Spellyeek the level 3 Yeek Spellsword by Hirumakai

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceYeek
ClassSpellsword
Level / Exp3 / 90%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity11 (base 13)
Constitution5 (base 10)
Magic13 (base 13)
Willpower16 (base 10)
Cunning14 (base 10)

Resources

Life97/97
Mana144/144
Stamina136/136
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy16
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower16.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense8.35
Ranged Defense8.35
Fatigue2
Physical Save16.6
Spell Save16.15
Mental Save17.5

Defense: Immunities

Silence Resistance21%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Blazebrand1.30
0/5
0/5
0/5
0/5
Spell / Lifetide1.30
1/5
0/5
0/5
0/5
Spell / Windcutter1.30
1/5
0/5
0/5
0/5
Spell / Stoneshield1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Arcane veteran1.20
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Tool
On fingers
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log


Ran for 4 turns (stop reason: terrain change on left side).


Ran for 3 turns (stop reason: terrain change on right side).


Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj&
LASTLASTLASTLASTLisorenor (7 def, 0 armour).
Spellyeek picks up (i.):
citrine.

Spellyeek wears(replacing):
Lisorenor (7 def, 0 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 24 turns (stop reason: store entrance spotted).


Ran for 8 turns (stop reason: terrain change on left side).


Ran for 18 turns (stop reason: terrain change on right side).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press &039; or right click to use).
Ran for 7 turns (stop reason: at exit).