Isluma the level 10 Skeleton Adventurer by age

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
More Short Staves 1.5.10
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceSkeleton
ClassAdventurer
Level / Exp10 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength312 (base 14)
Dexterity317 (base 14)
Constitution20 (base 14)
Magic39 (base 34)
Willpower26 (base 20)
Cunning31 (base 23)

Resources

Mana114/114
Life275/275
Steam100/100
Stamina120/120
Paradox300
Healing Factor1.1989473684211
Regeneration0.29973684210527

Speed

Mental+2.2204460492503E-14%
Attack0%
Movement0%
Spell+2.2204460492503E-14%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage580
Accuracy317
Crit Chance203%
APR176
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower78
Crit Chance100%
Speed1

Offense: Mind

Mindpower29
Crit Chance8%
Speed1

Offense: Damage Bonus

Blight+15%
Lightning+9%
Physical+11%
Temporal+6%

Defense: Base

Armour (hardiness)697.09251586395 (100%)
Defense61
Ranged Defense63
Fatigue54
Physical Save62
Spell Save27
Mental Save26

Defense: Resistances

Acid 12%( 70%)
Blight 21%( 70%)
Physical 11%( 70%)
Cold 12%( 70%)
All 0%( 70%)
Lightning 29%( 70%)
Temporal 22%( 70%)
Fire 11%( 70%)
Nature 10%( 70%)

Defense: Immunities

Pinning Resistance23%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Knockback Resistance23%
Poison Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Runes
Runes
Implants

Class Talents

Cunning / Shadow magic201.00
1/5
1/5
1/5
0/5
Technique / Magical combat201.00
1/5
1/5
1/5
0/5
Chronomancy / Temporal Hounds201.00
1/5
0/5
0/5
0/5
Spell / Battlemage201.00
3/5
2/5
1/5
0/5
Spell / Battle channeling201.00
1/5
1/5
1/5
0/5
Spell / Magical assault201.00
1/5
1/5
1/5
0/5

Generic Talents

Undead / Skeleton201.10
1/5
1/5
1/5
0/5
Spell / Staff combat201.00
1/5
1/5
0/5
0/5
Technique / Combat training201.00
0/5
5/5
5/5
3/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
active
active
active
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Home sweet home (Exploration mode)
8th Mirth 122nd year of Ascendancy at 12:51
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Isluma the Skeleton Adventurer level 10
1st Flare 122nd year of Ascendancy at 10:19
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By Isluma the Skeleton Adventurer level 10
10th Flare 122nd year of Ascendancy at 20:46
see stats
Size is everything (Exploration mode) Did over 1500 damage in one attack.
By Isluma the Skeleton Adventurer level 4
79th Pyre 122nd year of Ascendancy at 12:48
see stats
Size matters (Exploration mode) Did over 600 damage in one attack.
By Isluma the Skeleton Adventurer level 3
75th Pyre 122nd year of Ascendancy at 04:41
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Isluma the Skeleton Adventurer level 5
1st Mirth 122nd year of Ascendancy at 20:09
see stats
The bigger the better! (Exploration mode) Did over 3000 damage in one attack.
By Isluma the Skeleton Adventurer level 7
5th Mirth 122nd year of Ascendancy at 23:21
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Isluma the Skeleton Adventurer level 6
4th Mirth 122nd year of Ascendancy at 00:41
see stats

Log

Isluma picks up (t.): spiked iron mail armour (2 def, 4 armour).
Isluma picks up (m.):
savior&LASTLASTarcing iron longsword of vileness (10.5-14.7 power, 2 apr).
There is an exit to the worldmap here (press &039; or right click to use).
Ran for 8 turns (stop reason: at exit).


You gain 1.92 gold from the melting of
bright brass lantern of the zealot.
You collect a new ingredient:
lump of iron (1).
You gain 1.29 gold from the melting of
spiked iron mail armour of fire resistance (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.98 gold from the melting of
spiked iron mail armour (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.43 gold from the melting of
polar iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 2.23 gold from the melting of
miner&LASTLASTlump of iron (1).
You gain 2.89 gold from the melting of
crackling iron steamsaw (11-16.5 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.80 gold from the melting of
coruscating iron steamsaw (10-15 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.09 gold from the melting of
arcing iron longsword of vileness (10.5-14.7 power, 2 apr).
You gain 1.23 gold from the melting of
savior&LASTLASTTEALLASTLASTLASTLASTLASTLASTLAST