Jack of a Few Trades (nghtmre, roguelike, multi?) the level 1 Drem Adventurer by hunter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceDrem
ClassAdventurer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity13 (base 12)
Constitution13 (base 12)
Magic14 (base 12)
Willpower11 (base 12)
Cunning12 (base 12)

Resources

Life112/112
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy7
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense6
Ranged Defense6
Fatigue6
Physical Save9
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Generic Talents

Race / Drem1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Character control switched to player.
Saving done.

Accepted quest &039;! (Press &039; to see the quest log)
Showing small healthbars and tactical borders.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

Saving done.

Saving game...


Today is the 16th Voratun of the 122nd year of the Age of Ascendancy of Maj&
LASTLASTiron greatsword (16-26 power, 1 apr).

Jack of a Few Trades (nghtmre, roguelike, multi?) wears:
linen cloak (1 def, 0 armour).

Jack of a Few Trades (nghtmre, roguelike, multi?) wears:
rough leather gloves (0 def, 1 armour).

Jack of a Few Trades (nghtmre, roguelike, multi?) wears:
rough leather armour (3 def, 2 armour).

There is nothing to pick up here.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).