Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Draconians 1.0.4 Werebeast Class 1.0.4 Conveyance Reward 1.0.4 Misc objects Addon 1.0.4 Adjustable Exp 1.0.4 Wights 1.0.4 Items Vault 1.0.3 Ignore Race/Class Locks 1.0.4 Shadow Race 1.0.1 Equipment Tweaks 1.0.4 Extra Dungeons 1.0.4 Druid Class 1.0.4 Stone Wardens DLC Class 1.0.3 Alternate save system 1.0.4 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Wight |
| Class | Mindslayer |
| Level / Exp | 2 / 81% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton warrior at level 2 on the 77th Pyre 122nd year of Ascendancy at 00:49 / 5Killed by skeleton warrior at level 2 on the 77th Pyre 122nd year of Ascendancy at 02:09 Killed by grave wight at level 2 on the 77th Pyre 122nd year of Ascendancy at 03:14 Killed by grave wight at level 2 on the 77th Pyre 122nd year of Ascendancy at 05:33 Killed by forest wight at level 2 on the 77th Pyre 122nd year of Ascendancy at 07:25 |
Primary Stats
| Strength | 14 (base 13) |
| Dexterity | 10 (base 10) |
| Constitution | 19 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 25 (base 16) |
| Cunning | 18 (base 16) |
Resources
| Life | 156/156 |
| Psi | 85/85 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 4 |
| See Invisible | 5 |
Offense: Mainhand
| Damage | 11 |
| Accuracy | 14 |
| Crit Chance | 10% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 22.35 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Light | +11% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 0 |
| Ranged Defense | 0 |
| Fatigue | 0 |
| Physical Save | 11.55 |
| Spell Save | 12.25 |
| Mental Save | 15.05 |
Defense: Resistances
| Light | 6%( 70%) |
| Physical | 5%( 70%) |
| Cold | 10%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Bleed Resistance | 50% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Psionic / Absorption | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Focus | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Psi-fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Projection | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Undead / Wight | 1.10 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Voracity | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Mental discipline | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Kinetic Aura |
| beneficial effect | The target erects a powerful kinetic shield capable of absorbing 139/139 physical or acid damage before it crumbles. Spiked Kinetic Shield |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Wight from the Beginning | active |
Equipment
| Main armor | linen robe of light (+16%) (0 def, 0 armour) linen robe of light (+16%) (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +16% light Changes damage: +11% light A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Psionic focus | iron dagger of crippling (5.5-7.15 power, 5 apr) iron dagger of crippling (5.5-7.15 power, 5 apr)Requires: - Dexterity 11 Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 5.5 - 7.2 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Special effect when this weapon crits: cripple the target When wielded/worn: Physical crit. chance: +5.0% Sharp, short and deadly. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| In main hand | iron greatsword of daylight (13.5-21.6 power, 1 apr) iron greatsword of daylight (13.5-21.6 power, 1 apr)Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 13.5 - 21.6 Uses stat: 120% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 100% Damage when this weapon hits: +6 light Damage against: +6% Undead Massive two-handed swords. |
Inventory
This item will automatically be transmogrified when you leave the level. steel battleaxe (18.5-27.75 power, 2 apr)steel battleaxe (18.5-27.75 power, 2 apr) Requires: - Strength 16 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 18.5 - 27.8 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +5.0% Attack speed: 100% Massive two-handed battleaxes. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher&YELLOWLASTYELLOWLASTANTIQUE_WHITE |
Achievements
Log
Grave wight hits Vorpal Stones for 3 blight damage.
Grave wight drains life from Vorpal Stones!
Vorpal Stones looks drained!(Rune: Shielding on cooldown for 3 turns!)
Grave wight hits Vorpal Stones for 3 blight damage.
Grave wight drains life from Vorpal Stones!
Thief performs a critical strike!
Forest wight drains life from Vorpal Stones!
Forest wight uses Slash.
Vorpal Stones is no longer being stalked by forest wight.
Forest wight hits Vorpal Stones for 2 blight, 41 physical damage (total 42.12).
Forest wight killed Vorpal Stones!
Thief hits Vorpal Stones for 7 physical, 3 nature, 2 physical damage (total 11.19).
Thief killed Vorpal Stones!
Vorpal Stones hits forest wight for 0 physical damage.
Vorpal Stones hits thief for 9 physical damage.
Vorpal Stones hits grave wight for 7 physical, 4 physical damage (total 10.09).
Grave wight hits Vorpal Stones for 14 blight damage.
Grave wight killed Vorpal Stones!
Vorpal Stones the level 2 wight mindslayer was squished to death by a forest wight on level 49 of Wightmoors.
Vorpal Stones deactivates Kinetic Aura.
Vorpal Stones overcomes the gloom
Vorpal Stones deactivates Beyond the Flesh.
Vorpal Stones deactivates Kinetic Shield.
A powerful kinetic shield forms around Vorpal Stones.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.
Saving done.
Saving game...
