Nightmare Gambit the level 2 Cornac Rogue by Xerion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp2 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity13 (base 13)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning21 (base 21)

Resources

Life111/111
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite-998
Infravision1
Stealth20.264524797868

Offense: Mainhand

Damage15
Accuracy20
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage7
Accuracy20
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower15.4
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2.05
Ranged Defense2.05
Fatigue6
Physical Save7.35
Spell Save7
Mental Save10.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
3/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Nightmare Gambit stops regenerating health quickly.
Large white snake triggers a trap (Nightmare Gambit&
LASTLASTORANGE039;Pinned to the ground&LASTLASTaaaaaaLASTLASTLASTaaaaaaLASTLASTLASTaaaaaaLASTLAST{bold}

Talent Infusion: Regeneration is ready to use.
Talent Stealth is ready to use.
Nightmare Gambit activates Stealth.


Talent Dirty Fighting is ready to use.

Talent Bear Trap is ready to use.

Resting starts...

Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj&
LASTLASTLASTelm starstaff &039; (10-12 power, 2 apr, physical element).
Nightmare Gambit picks up (c.):
potent elm magestaff of might (13-15.6 power, 2 apr, lightning element).
Ran for 8 turns (stop reason: hostile spotted to the east (wolf)).

Wolf briefly catches sight of you!

Nightmare Gambit deactivates Stealth.