Insane Gambit the level 3 Halfling Rogue by Xerion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp3 / 25%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 13)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning22 (base 19)

Resources

Life-5/174
Stamina18/106
Healing Factor1.1
Regeneration13.475

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy22
Crit Chance12%
APR1
Speed0.80

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower15.8
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5.1
Ranged Defense5.1
Fatigue6
Physical Save14.225
Spell Save7.875
Mental Save12.075

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
4/5
0/5
0/5
0/5
Technique / Dual weapons1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

detrimental effect
detrimental effect
beneficial effect

Quests

active

Equipment

Tool
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Giant black ant hits Insane Gambit for 8 acid damage.

Insane Gambit uses Infusion: Healing.

Insane Gambit receives 55 healing from Infusion: Healing.
Talent Stealth is ready to use.
Voritta the green mold uses Dirty Fighting.

Insane Gambit is stunned!

Voritta the green mold hits Insane Gambit for 6 physical, 3 physical, 3 light (14 total damage).

Insane Gambit uses Infusion: Wild.

Insane Gambit is not stunned anymore.

Insane Gambit is cured!

Insane Gambit lessens the pain.

Talent Dual Strike is ready to use.
Talent Explosion Trap is ready to use.
Talent Vault is ready to use.

Insane Gambit feels pain again.

Something hits
Insane Gambit for 82 lightning damage.

Betyyarin the green mold casts Flame.

Insane Gambit is on fire!

Burning from Betyyarin the green mold hits
Insane Gambit for 15 fire damage.
Betyyarin the green mold&
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