Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 Turtle race 1.0.4 |
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Ghourtle |
| Class | Bulwark |
| Level / Exp | 1 / 25% |
| Size | huge |
| Lifes / Deaths | no deaths recorded 1 / 0 |
Primary Stats
| Strength | 16 (base 16) |
| Dexterity | 2 (base 12) |
| Constitution | 39 (base 14) |
| Magic | 1 (base 10) |
| Willpower | 5 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 236/236 |
| Stamina | 77/88 |
| Healing Factor | 1 |
| Regeneration | 5.5 |
Speed
| Mental | 0% |
| Attack | -90% |
| Movement | -90% |
| Spell | -90% |
| Global | +10% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 10 |
| Accuracy | 9 |
| Crit Chance | 0% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 1 |
| Crit Chance | 1% |
| Speed | 10 |
Offense: Mind
| Mindpower | 7.5 |
| Crit Chance | 1% |
| Speed | 10 |
Defense: Base
| Armour (hardiness) | 43.28 (56%) |
| Defense | 3.2 |
| Ranged Defense | 7.2 |
| Fatigue | 18 |
| Physical Save | 19.25 |
| Spell Save | 2.1 |
| Mental Save | 5.25 |
Defense: Resistances
| All | 6%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 5 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 120 life over 5 turns. |
Class Talents
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield defense | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Megaturtle | 1.00 |
| 1/1 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Mega Spiked Shell |
Quests
Explore the caves below the ruins of Kor&SLATEWHITESLATE039;Pul and find out what lurks there and what treasures are to be gained! Of trolls and damp caves | active |
Equipment
| Main armor | iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% A suit of armour made of mail. |
| In off hand | iron shield (4 def, 2 armour, 7.5 dam, 20.5 block) iron shield (4 def, 2 armour, 7.5 dam, 20.5 block)Requires: - Strength 11 - Talent Armour Training (level 2) 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 7.5 - 9.0 Uses stat: 100% Str Damage type: Physical Physical crit. chance: +2.5% Block value: +20 When wielded/worn: Armour: +2 Defense: +4 Ranged Defense: +4 Fatigue: +6% Talent granted: +1 Block Handheld deflection devices |
| Light source | bright brass lantern bright brass lanternCrafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| In main hand | iron mace (7.5-10.5 power, 2 apr) iron mace (7.5-10.5 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 7.5 - 10.5 Uses stat: 100% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +0.5% Attack speed: 100% Blunt and deadly. |
Inventory
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher&YELLOWLASTYELLOWLASTANTIQUE_WHITE |
Achievements
Log
Stubby Sharpshell hits forest troll for 1 physical damage.
Forest troll hits Stubby Sharpshell for 5 physical damage.
Stubby Sharpshell hits forest troll for 1 physical damage.
Stubby Sharpshell uses Shield Pummel.
Forest troll is stunned!
Stubby Sharpshell hits forest troll for 11 physical, 12 physical damage (total 22.47).
Forest troll hits Stubby Sharpshell for 2 physical damage.
Stubby Sharpshell hits forest troll for 1 physical damage.
Forest troll is not stunned anymore.
Forest troll misses Stubby Sharpshell.
Forest troll misses Stubby Sharpshell.
Talent Shield Pummel is ready to use.
Forest troll misses Stubby Sharpshell.
Forest troll misses Stubby Sharpshell.
Stubby Sharpshell uses Shield Pummel.
Forest troll is stunned!
Stubby Sharpshell hits forest troll for 11 physical, 10 physical damage (total 20.81).
Forest troll hits Stubby Sharpshell for 2 physical damage.
Stubby Sharpshell hits forest troll for 1 physical damage.
Forest troll is not stunned anymore.
Forest troll misses Stubby Sharpshell.
Talent Shield Pummel is ready to use.
Forest troll hits Stubby Sharpshell for 5 physical damage.
Stubby Sharpshell hits forest troll for 1 physical damage.
Forest troll hits Stubby Sharpshell for 5 physical damage.
Stubby Sharpshell hits forest troll for 1 physical damage.
Forest troll misses Stubby Sharpshell.
