Mehira the level 11 Halfling Archer by TheRani

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsOld RPG Tileset 1.0.0
Items Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassArcher
Level / Exp11 / 70%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity41 (base 36)
Constitution11 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning32 (base 23)

Resources

Life266/266
Stamina138/138
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement-54%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision9

Offense: Mainhand

Damage65
Accuracy52
Crit Chance13%
APR3
Speed0.80

Offense: Offhand

Damage7
Accuracy52
Crit Chance8%
APR25
Speed1.00

Offense: Spell

Spellpower14
Crit Chance9%
Speed1

Offense: Mind

Mindpower20.95
Crit Chance9%
Speed1

Offense: Damage Bonus

Cold+10%
Light+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)4 (30%)
Defense22.925
Ranged Defense22.925
Fatigue0
Physical Save8.925
Spell Save8.925
Mental Save25.8125

Defense: Resistances

Light 30%( 70%)
Blight 20%( 70%)
All 0%( 70%)
Cold 35%( 70%)
Nature 20%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
4/5
2/5
1/5
0/5
Technique / Archery training1.30
5/5
1/5
1/5
0/5
Technique / Archery prowess1.30
1/5
2/5
1/5
0/5

Generic Talents

Race / Halfling1.00
1/5
3/5
0/5
0/5
Technique / Field control1.00
1/5
1/5
1/5
0/5
Cunning / Survival1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

done
done
done
active
done
active
done
active

Equipment

Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
In off hand
Main armor
Around neck

Inventory

Achievements

Fool of a Took! Killed oneself as a halfling.
By Mehira the Halfling Archer level 11
29th Dusk 122nd year of Ascendancy at 22:06
see stats
Level 10 Got a character to level 10.
By Mehira the Halfling Archer level 10
6th Dusk 122nd year of Ascendancy at 17:26
see stats
The Arena Unlocked Arena mode.
By Mehira the Halfling Archer level 9
1st Dusk 122nd year of Ascendancy at 13:20
see stats

Log


You are unable to move!

Talent Infusion: Regeneration is ready to use.
Your pouch of dwarven-steel shots of gravity is full.

Assassin Lord hits Mehira for 10 nature damage.
Assassin Lord killed Mehira!
Mehira the level 11 halfling archer was treehugged to death by a Assassin Lord on level 2 of Unknown tunnels.
You have 3 life(s) left.
Mehira is no longer poisoned.

Mehira deactivates Aim.

Mehira feels pain again.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Resting starts...

Talent Pinning Shot is ready to use.
Talent Aim is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Wild is ready to use.
Talent Luck of the Little Folk is ready to use.
Rested for 44 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: interesting character).


Personal New Achievement: Fool of a Took!!
Saving done.

Saving done.

Saving game...