golem (servant of Lumin the Magnum Opus) the level 3 construct golem by Hellcommander

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
Hireable Companions 1.0.4
No Item Decay 1.3.1
QuickTome: Remove Stat Requirements 1.4.1
Half-Cost Category Mastery 1.3.1
Exponential Leveling Based More Points 1.4.3
Campaign---
Mode--- ---
SexMale
RaceConstruct
ClassGolem
Level / Exp3 / 0%
Sizebig
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity12 (base 12)
Constitution21.742305735974 (base 16)
Magic23 (base 23)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life197/197
Mana123/123
Stamina125/125
Vim22/24
Healing Factor1.0587115286799
Regeneration0.26467788216997

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite0
Infravision10
See Invisible30

Offense: Mainhand

Damage30
Accuracy26
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower30
Crit Chance7%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.55 (60.452380952381%)
Defense2
Ranged Defense2
Fatigue14
Physical Save13
Spell Save13
Mental Save8

Defense: Immunities

Stun Resistance6%
Bleed Resistance100%
Fear Resistance100%
Stoning Resistance100%
Poison Resistance100%
Blind Resistance100%

Inscriptions (1/3)

Runes

Class Talents

Corruption / Blood1.30
3/5
0/5
0/5
0/5
Corruption / Pyre1.30
2/5
0/5
0/5
0/5
Golem / Fighting1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5
Golem / Arcane1.30
1/5
0/5
0/5
0/5
Corruption / Trauma1.30
1/5
0/5
0/5
0/5
Golem / Drolem1.00
0/5

Generic Talents

Corruption / Blood magic1.30
1/5
0/5
0/5
0/5
Corruption / Blood spear1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
1/5
1/5

Effects

talent

Quests

Equipment

Main armor
In main hand

Inventory

Achievements

Log

You are yanked out of this place!
Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.81 gold from the transmogrification of
linen wizard hat of nature (+16%) (1 def, 0 armour).
You gain 1.07 gold from the transmogrification of
scholar&LASTLASTrough leather belt of the giants.
You gain 0.72 gold from the transmogrification of
insulating rough leather belt of transcendence.
You gain 1.08 gold from the transmogrification of
rough leather sling of acid.
You gain 0.80 gold from the transmogrification of
mossy mindstar of the jelly (75% power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (77% power, 12 apr, nature damage).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (125% power, 1 apr).
You gain 2.54 gold from the transmogrification of
feathered elm magestaff (100% power, 2 apr, arcane element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (100% power, 2 apr, acid element).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Gates of Morning (Town) here (press &039; or right click to use).
Saving game...

Saving done.

There is an exit to the worldmap here (press &039; or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Character control switched to golem (servant of Lumin the Magnum Opus).

Saving done.

Golem (servant of Lumin the Magnum Opus) deactivates Blood Spear.

Golem (servant of Lumin the Magnum Opus) activates Blood Spear.


Golem (servant of Lumin the Magnum Opus) deactivates Blood Spear.

Lumin the Magnum Opus deactivates Yarrrr!!.

Lumin the Magnum Opus says: &
039;