Parashin the level 3 Shalore Paradox Mage by pseudoku

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassParadox Mage
Level / Exp3 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic20 (base 18)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life100/100
Paradox0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save6.3
Spell Save12.6
Mental Save9.8

Inscriptions (2/3)

Runes
Runes

Class Talents

Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Age Manipulation1.30
2/5
0/5
0/5
0/5
Chronomancy / Time Travel1.30
1/5
0/5
0/5
0/5
Chronomancy / Matter1.30
2/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Energy1.30
2/5
0/5
0/5
0/5
Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5

Effects

Quests

active
active
failed

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

You don&LASTLAST039;t move).

Ran for 2 turns (stop reason: didn&
LASTLAST039;t move).

Ran for 2 turns (stop reason: didn&
LASTLAST039;t move).

Resting starts...

Parashin retunes the fabric of spaceime.

Rested for 19 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press &039; or right click to use).
Ran for 11 turns (stop reason: at exit).


You gain 1.57 gold from the transmogrification of
spiked iron plate armour of stability (3 def, 7 armour).
You gain 1.26 gold from the transmogrification of
spiked cured leather armour (2 def, 4 armour).
You gain 3.00 gold from the transmogrification of
cured leather armour &039; (2 def, 4 armour).
You gain 0.67 gold from the transmogrification of
mossy mindstar of clarity (2.5-2.75 power, 12 apr, nature damage).
You gain 6.00 gold from the transmogrification of
Togarain.
You gain 2.45 gold from the transmogrification of
flaming iron dagger of phasing (10-13 power, 10 apr).
You gain 2.78 gold from the transmogrification of
balanced iron dagger of dampening (10-13 power, 5 apr).
There is a Elvala (Town) here (press &039; or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.