Empyreal When the level 6 Shalore Stargazer by pfhyyhtsche

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassStargazer
Level / Exp6 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution16 (base 13)
Magic31 (base 29)
Willpower13 (base 10)
Cunning17 (base 15)

Resources

Life178/178
Positive0/25
Negative65/65
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell+7.8351075274733%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy5
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance4%
Speed0.92734177479744

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense0
Ranged Defense0
Fatigue3
Physical Save28
Spell Save24
Mental Save21

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Celestial / Sol1.30
3/5
1/5
0/5
0/5
Celestial / Energies1.30
1/5
1/5
0/5
0/5
Celestial / Cosmic1.30
3/5
1/5
0/5
0/5
Celestial / Reflection1.30
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.00
1/5
2/5
0/5
0/5
Celestial / Chants1.20
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

Tool
On feet
Main armor
Light source
In main hand

Inventory

Achievements

Log


Empyreal When picks up (a.):
sun infusion of the psychic (rad 5; power 27; turns 4; dispells darkness).
Empyreal When picks up (h.):
coral trident (11-17.6 power, 6 apr).
Lore found:
conch (2)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Empyreal When picks up (c.):
acidic iron dagger of projection (10-13 power, 5 apr).
Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj&
LASTYELLOW_GREEN039;&LASTLASTLASTLASTLASTLASTLASTLASTLASTLASTLASTLASTTalent Solar Wind is ready to use.
Talent Command Staff is ready to use.
Empyreal When activates Solar Wind.

Rested for 4 turns (stop reason: all resources and life at maximum).


Empyreal When deactivates Chant of Fortitude.

Empyreal When deactivates Solar Wind.