:D the level 19 Yeek Necromancer by pfhyyhtsche

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsIllusionist class 1.0.1
Rest Tweaks (Rechargeables, Auto-use and More!) 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassNecromancer
Level / Exp19 / 77%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 10)
Constitution8 (base 10)
Magic61 (base 47)
Willpower55 (base 38)
Cunning20 (base 14)

Resources

Life180/180
Mana421/421
Healing Factor1.6
Regeneration2.24

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+112%

Vision

Sight10
Lite4

Offense: Mainhand

Damage30
Accuracy19
Crit Chance10%
APR9
Speed1.00

Offense: Spell

Spellpower47
Crit Chance26%
Speed1

Offense: Mind

Mindpower33.25
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+30%
Acid+4%
Light+10%
Nature+6%
Blight+4%
Physical+4%
Arcane+10%
All+0%

Defense: Base

Armour (hardiness)9 (30%)
Defense5.05
Ranged Defense7.05
Fatigue0
Physical Save14.65
Spell Save30.3
Mental Save33.125

Defense: Resistances

Acid 6%( 70%)
Light 30%( 70%)
Darkness 20%( 70%)
Blight 20%( 70%)
All 0%( 70%)
Cold 32%( 70%)
Nature 30%( 70%)

Defense: Immunities

Silence Resistance60%
Instadeath Resistance100%
Confusion Resistance95%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Necrosis1.30
5/5
5/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
4/5
1/5
4/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
4/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
2/5
0/5
Race / Yeek1.00
1/5
5/5
4/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
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active
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Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view
55th Haze 122nd year of Ascendancy at 20:54
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By :D the Yeek Necromancer level 9
3rd Dusk 122nd year of Ascendancy at 15:01
see stats
Exterminator Killed 1000 creatures.
By :D the Yeek Necromancer level 18
68th Haze 122nd year of Ascendancy at 01:48
see stats
Home sweet home
55th Haze 122nd year of Ascendancy at 20:25
see stats
Level 10 Got a character to level 10.
By :D the Yeek Necromancer level 10
44th Dusk 122nd year of Ascendancy at 04:58
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By :D the Yeek Necromancer level 10
44th Dusk 122nd year of Ascendancy at 07:50
see stats
That was close Killed your target while having only 1 life left.
By :D the Yeek Necromancer level 6
2nd Mirth 122nd year of Ascendancy at 17:55
see stats
The Arena Unlocked Arena mode.
By :D the Yeek Necromancer level 8
4th Flare 122nd year of Ascendancy at 22:15
see stats
The Legend of Garkul Learned the five chapters of the Legend of Garkul.
By :D the Yeek Necromancer level 18
55th Haze 122nd year of Ascendancy at 20:54
see stats
The secret city Discovered the truth about mages.
By :D the Yeek Necromancer level 18
64th Haze 122nd year of Ascendancy at 05:13
see stats
Treasure Hunter Amassed 1000 gold pieces.
By :D the Yeek Necromancer level 18
67th Haze 122nd year of Ascendancy at 14:05
see stats

Log

You gain 0.47 gold from the transmogrification of woodsman&LASTLASTLASTTalent Phase Door is ready to use.
:D stops surging mana.

Talent Rune: Manasurge is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 29 turns (stop reason: all resources and life at maximum).


You gain 0.35 gold from the transmogrification of
supercharged ash wand of trap destruction [power 44] (21 cooldown).
You gain 25.00 gold from the transmogrification of
Stormhunter (17/17, 35.5-42.6 power, 3 apr).
You gain 1.81 gold from the transmogrification of
flaming dwarven-steel shield (8 def, 2 armour, 84 block).
You gain 0.20 gold from the transmogrification of
pair of hardened leather boots (0 def, 3 armour).
You gain 2.87 gold from the transmogrification of
shimmering yew vilestaff (20-24 power, 4 apr, darkness damage).
You gain 2.15 gold from the transmogrification of
shimmering ash vilestaff (15-18 power, 3 apr, blight damage).
You gain 0.75 gold from the transmogrification of
hardened leather sling.
You gain 1.11 gold from the transmogrification of
steel mace of crippling (15-21 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel mace (16.5-23.1 power, 3 apr).
You gain 3.28 gold from the transmogrification of
flaming steel mace of paradox (13.5-18.9 power, 3 apr).
You gain 5.56 gold from the transmogrification of
balanced steel mace of nature (14.5-20.3 power, 3 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel greatmaul (41.5-62.25 power, 2 apr).
You gain 1.38 gold from the transmogrification of
savior&LASTLASTgrounding steel amulet.
You gain 1.70 gold from the transmogrification of
phase door rune (range 6; power 18; dur 4).
You gain 1.19 gold from the transmogrification of
duelist&LASTLASTLASTYELLOW_GREEN039;&LAST