Edgy Ed the level 8 Turtle Flenser by Doctornull

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceTurtle
ClassFlenser
Level / Exp8 / 82%
Sizesmall
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity26 (base 30)
Constitution28.482048821305 (base 11)
Magic25 (base 22)
Willpower22 (base 10)
Cunning16 (base 10)

Resources

Life382/382
Positive0/71
Stamina162/162
Vim34/34
Healing Factor1.3
Regeneration2.47

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+65%

Vision

Sight10
Lite4

Offense: Mainhand

Damage27
Accuracy26
Crit Chance7%
APR16
Speed1.00

Offense: Offhand

Damage19
Accuracy26
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower24
Crit Chance14%
Speed1

Offense: Mind

Mindpower21.9
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)21.587660215385 (39.223300970874%)
Defense21.721
Ranged Defense21.721
Fatigue7
Physical Save24.459358543728
Spell Save16.45
Mental Save19.3

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance100%
Bleed Resistance21%
Confusion Resistance20%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Corruption / Blood1.30
3/5
1/5
0/5
0/5
Technique / Flensing style1.30
1/5
3/5
0/5
0/5
Technique / Dual weapons1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Turtle1.00
1/5
0/5
0/5
0/5
Corruption / Blood magic1.30
5/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
2/5
0/5

Effects

talent

Quests

done
done
done
failed
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

The secret city Discovered the truth about mages.
By Edgy Ed the Turtle Flenser level 4
45th Dusk 122nd year of Ascendancy at 11:12
see stats

Log


You may not auto-explore with enemies in sight (warg to the west)!


Warg uses Infusion: Sun.

Edgy Ed loses sight!

Edgy Ed has been illuminated.


Edgy Ed misses Something.
Edgy Ed hits Something for 23 physical, 1 nature, 5 temporal, 4 nature, 5 fire (41 total damage).
Edgy Ed hits Something for 3 reflected, 17 blight (21 total damage).
Something hits
Edgy Ed for 6 physical damage.
Edgy Ed recovers sight.

Edgy Ed hits Something for 3 reflected, 17 blight (21 total damage).
Something hits
Edgy Ed for 6 physical damage.
Edgy Ed uses First Blood.

Edgy Ed misses Warg.

You collect a new ingredient:
warg claw.
Edgy Ed hits Warg for 35 physical, 8 lightning, 5 fire, 22 physical (71 total damage).
Edgy Ed killed Warg!
Edgy Ed is no longer illuminated.


Talent First Blood is ready to use.

Ran for 5 turns (stop reason: interesting terrain).


There is a damp cave here (press &039; or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).