Orai the level 20 Cornac Archmage by Doctornull

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp20 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic59 (base 48)
Willpower43 (base 40)
Cunning26 (base 11)

Resources

Life268/268
Mana308/308
Positive0/107
Healing Factor1.51
Regeneration0.3775

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision3
See Stealth5
See Invisible6

Offense: Mainhand

Damage42
Accuracy20
Crit Chance5%
APR4
Speed1.00

Offense: Spell

Spellpower46
Crit Chance39%
Speed1

Offense: Mind

Mindpower30.25
Crit Chance5%
Speed1

Offense: Damage Bonus

All+0%

Defense: Base

Armour (hardiness)16 (30%)
Defense3.7
Ranged Defense3.7
Fatigue2
Physical Save8.4
Spell Save27.85
Mental Save22.075

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance22%
Bleed Resistance50%
Disarm Resistance23%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Arcane1.30
1/5
4/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
5/5
1/5
2/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Stone1.30
4/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
1/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
5/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
done
done
active
done
done
done
active
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Death of a False Hero Slain your first Heroic rank enemy.
By Orai the Cornac Archmage level 11
46th Haze 122nd year of Ascendancy at 19:17
see stats
Earth Master
69th Haze 122nd year of Ascendancy at 08:16
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Orai the Cornac Archmage level 18
67th Haze 122nd year of Ascendancy at 05:14
see stats
Fear me not! Survived the Fearscape!
By Orai the Cornac Archmage level 17
50th Haze 122nd year of Ascendancy at 02:08
see stats
Level 10 Got a character to level 10.
By Orai the Cornac Archmage level 10
62nd Dusk 122nd year of Ascendancy at 21:44
see stats
Level 20 Got a character to level 20.
By Orai the Cornac Archmage level 20
72nd Haze 122nd year of Ascendancy at 02:30
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Orai the Cornac Archmage level 3
78th Pyre 122nd year of Ascendancy at 11:17
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Orai the Cornac Archmage level 10
9th Haze 122nd year of Ascendancy at 19:48
see stats
The Arena Unlocked Arena mode.
By Orai the Cornac Archmage level 8
10th Mirth 122nd year of Ascendancy at 06:53
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Orai the Cornac Archmage level 18
69th Haze 122nd year of Ascendancy at 03:12
see stats

Log

You gain 3.15 gold from the transmogrification of balanced steel waraxe of erosion (14-19.6 power, 3 apr).
You gain 7.50 gold from the transmogrification of
Zubada (13-18.2 power, 3 apr).
You gain 8.55 gold from the transmogrification of
Murkworth (12.5-17.5 power, 3 apr).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 10.00 gold from the transmogrification of
Penitence (15-18 power, 4 apr, physical element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 5.92 gold from the transmogrification of
blighted elm magestaff of blasting (10-12 power, 2 apr, cold element).
You gain 0.50 gold from the transmogrification of
vined mindstar (5.5-6.05 power, 18 apr, mind damage).
You gain 7.75 gold from the transmogrification of
Baredular (4.5-4.95 power, 18 apr, mind damage).
You gain 1.69 gold from the transmogrification of
slime-covered steel mace of massacre (20-28 power, 3 apr).
You gain 1.62 gold from the transmogrification of
acidic dwarven-steel longsword of massacre (30.5-42.7 power, 4 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (15.5-21.7 power, 3 apr).
You gain 7.15 gold from the transmogrification of
Gorodrathad the steel longsword (13-18.2 power, 3 apr).
You gain 3.26 gold from the transmogrification of
balanced steel greatsword of projection (25-40 power, 2 apr).
You gain 1.45 gold from the transmogrification of
chilling steel greatmaul (30-45 power, 2 apr).
You gain 5.80 gold from the transmogrification of
Bokogodunagen the steel greatmaul (29.5-44.25 power, 2 apr).
You gain 1.69 gold from the transmogrification of
insidious iron greatmaul of massacre (28.5-42.75 power, 1 apr).
You gain 2.25 gold from the transmogrification of
balanced dwarven-steel dagger of massacre (25.5-33.15 power, 7 apr).
You gain 2.63 gold from the transmogrification of
slime-covered steel dagger of purging (13-16.9 power, 6 apr).
You gain 3.75 gold from the transmogrification of
elemental steel dagger (12-15.6 power, 6 apr).
You gain 4.15 gold from the transmogrification of
balanced steel dagger of crippling (12.5-16.25 power, 6 apr).
You gain 7.11 gold from the transmogrification of
warbringer&LASTLASTsteel battleaxe of projection (21-31.5 power, 2 apr).
You gain 2.35 gold from the transmogrification of
hateful steel battleaxe (23.5-35.25 power, 2 apr).
You gain 0.86 gold from the transmogrification of
steel ring of light (+24%).
You gain 1.72 gold from the transmogrification of
mule&LASTLASTmovement infusion (362% speed; 4 turns).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the sneak (heal 148 over 5 turns).
You gain 0.86 gold from the transmogrification of
regeneration infusion (heal 121 over 5 turns).
Saving done.