Scar the level 1 Cornac Adventurer by overgoat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp1 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower10 (base 15)
Cunning22 (base 12)

Resources

Mana100/100
Vim96/100
Life99/128
Stamina80/80
Paradox300
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy6
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance5%
Speed1

Offense: Mind

Mindpower15
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save21
Spell Save21
Mental Save4

Defense: Resistances

Blight 15%( 70%)
Acid 15%( 70%)
Darkness 15%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.00
0/5
0/5
0/5
0/5
Technique / Magical combat1.00
1/5
0/5
0/5
0/5
Spell / Nightfall1.00
1/5
0/5
0/5
0/5
Demented / Tentacles1.00
0/5
0/5
0/5
0/5
Corruption / Vim1.00
1/5
0/5
0/5
0/5
Corruption / Blood1.00
1/5
0/5
0/5
0/5
Chronomancy / Matter1.00
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Demonic strength1.00
1/5
0/5
0/5
0/5
Race / Parasite1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On head
Light source
Around neck
In main hand

Inventory

Achievements

Log

You gain 0.25 gold from the melting of mossy mindstar (75% power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (72% power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (102% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (104% power, 2 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (98% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (100% power, 5 apr).
You gain 0.59 gold from the melting of
manasurge rune (regen 600% over 10 turns; mana 30; cd 17).
You gain 1.50 gold from the melting of
steam generator implant (steam 4).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 75%).
You gain 2.60 gold from the melting of
medical injector implant (efficiency 84% / cooldown 74%).
There is a Passageway into the Trollmire here (press &039; or right click to use).
Saving game...

Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj&
LASTLASTLAST039;t move).

Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj&
LASTLAST039;Eyal.
The time is 01:56.


Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj&
LASTLASTArcane Combat.