Tanj2 the level 1 Orc Gunslinger by Teber2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeNightmare Exploration
SexMale
RaceOrc
ClassGunslinger
Level / Exp1 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity17 (base 16)
Constitution12 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning16 (base 15)

Resources

Life98/98
Steam100/100
Healing Factor1.0164835164835
Regeneration0.25412087912087

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy22
Crit Chance5%
APR1
Speed1.00

Offense: Offhand

Damage11
Accuracy22
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

All+0%

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue7
Physical Save8
Spell Save7
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
0/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Orc gunslinger stops regenerating health quickly.
Talent Overheat Bullets is ready to use.

Tanj2 picks up (a.):
copper ring.

Orc gunslinger is no longer illuminated.

Orc gunslinger recovers sight.

Orc guard is no longer illuminated.

Orc guard recovers sight.

Orc guard is no longer illuminated.

Orc guard is no longer illuminated.

Orc guard recovers sight.

Orc guard is no longer illuminated.

Orc guard recovers sight.

Tanj2 is no longer illuminated.


Orc gunslinger is no longer illuminated.

Orc gunslinger recovers sight.

Orc guard recovers sight.

Orc guard is no longer illuminated.


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Talent Implant: Medical Injector is ready to use.

Resting starts...

Talent Orcish Fury is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).