




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.2 |
| Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.0Donators/Buyers bonus! Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Ashes of Urh'Rok 1.7.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
White Monk 1.7.0Adds the White Monk, a warrior subclass. The White Monk wields no arms, instead using intense focus and training to turn their body into a weapon. They fend off enemy blows with their immense willpower and can preform healing and regenerative rites. Primary stats are Dexterity and Willpower. White Monks have the unique ability to project unarmed melee attacks at a distance, with talents that allow them to strike many targets in a area, as well. White Monks have a base damage modifier for hand gear of 60% Dex and 60% Wil, and gain some of the same benefits to unarmed attacks as Brawlers. Includes seven new talent trees and incorporates a few existing trees from Warrior and Rogue classes. Rending - Attack your foes from afar and sap their energy. Mending - Heal and cleanse yourself and even prepare a rite that can ward off death itself. Fending (generic) - Ward off enemy assaults, directing some damage to your stamina pool. Agile Combatant - Move across the battlefield with unmatched agility. Martial Arts - Master the art of unarmed fighting and gain bonus strikes from your attacks. Black Belt (locked) - Learn advanced fighting techniques to cripple your foes and react with finely honed reflexes. Transcending(locked) - Directly manipulate your foes' spirits to sap their energy and learn to project your spirit to assail all nearby foes. Follow one of the Six Ways with a set of class evolutions for the White Monk: Way of the Rushing Bull Way of the Flying Arrow Way of the Open Palm Way of the Arcane Flow Way of the Transcendent Spirit Way of the Hidden Viper Full details in the forum thread. Nur Kit 1.6.0Makes water-breathing equipment reliably available from various locations:
(License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.) Embers of Rage 1.7.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.6.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Doombringer |
| Level / Exp | 50 / 1146% |
| Size | medium |
| Lifes / Deaths | Killed by dreaming horror at level 17 on the 76th Haze 122nd year of Ascendancy at 00:34 / 14Killed by Xanalle the Guardian at level 18 on the 48th Regrowth 123rd year of Ascendancy at 05:35 Killed by faerlhing at level 32 on the 2nd Mirth 123rd year of Ascendancy at 08:21 Killed by electric eel at level 39 on the 53rd Dusk 123rd year of Ascendancy at 00:00 Killed by orc corruptor at level 45 on the 9th Allure 124th year of Ascendancy at 19:20 Killed by Ce&039;s Fugue Clone at level 47 on the 4th Regrowth 124th year of Ascendancy at 14:36 Killed by Bethyvea the orc master assassin at level 50 on the 35th Regrowth 124th year of Ascendancy at 23:15 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 37th Regrowth 124th year of Ascendancy at 15:39 Killed by Velibeth the Guardian at level 50 on the 49th Regrowth 124th year of Ascendancy at 13:29 Killed by Aeruthra the blinkwyrm at level 50 on the 51st Regrowth 124th year of Ascendancy at 14:58 Killed by Aeruthra the blinkwyrm at level 50 on the 51st Regrowth 124th year of Ascendancy at 16:44 Killed by Aeruthra the blinkwyrm at level 50 on the 51st Regrowth 124th year of Ascendancy at 17:29 Killed by orc cryomancer at level 50 on the 52nd Regrowth 124th year of Ascendancy at 15:45 |
Primary Stats
| Strength | 95 (base 66) |
| Dexterity | 46 (base 34) |
| Constitution | 21 (base 16) |
| Magic | 91 (base 60) |
| Willpower | 20 (base 9) |
| Cunning | 61 (base 49) |
Resources
| Life | 1499/1499 |
| Positive | 177/177 |
| Stamina | 242/242 |
| Vim | 231/231 |
| Healing Factor | 1.0948044672221 |
| Regeneration | 0.27370111680553 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +119.41616685128% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Barehand
| Damage | 44 |
| Accuracy | 66 |
| Crit Chance | 66% |
| APR | 0 |
| Speed | 1.11 |
Offense: Spell
| Spellpower | 58 |
| Crit Chance | 29% |
| Speed | 1 |
Offense: Mind
| Mindpower | 29 |
| Crit Chance | 29% |
| Speed | 1 |
Offense: Damage Bonus
| All | +9% |
Offense: Damage Penetration
| All | +0% |
Defense: Base
| Armour (hardiness) | 18.723073231957 (30%) |
| Defense | 24 |
| Ranged Defense | 24 |
| Fatigue | 0 |
| Physical Save | 31 |
| Spell Save | 30 |
| Mental Save | 56 |
Defense: Resistances
| Darkness | 50%( 70%) |
| Fire | 44%( 70%) |
| All | 14%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 10% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 547 life over 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 170 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 335 damage for 4 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 912% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. |
Class Talents
| Technique / Combat techniques | 1.30 |
| 2/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Corruption / Shadowflame | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Corruption / Torture | 1.30 |
| 2/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Heart of Fire | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Corruption / Fearfire | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Corruption / Wrath | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Corruption / Brutality | 1.30 |
| 5/5 |
| 4/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Corruption / Demonic strength | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.30 |
| 2/5 |
| 3/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Corruption / Oppression | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Chants | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Hexes | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | |
| talent | Precise Strikes |
| talent | Abyssal Shield |
| talent | Chant of Fortitude |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife& And now for a grave | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons&039;ve used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
Back and there again | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Old Forest. Escort: lost sun paladin (level 3 of Old Forest)As a reward you gained talent category Celestial / Chants (at mastery 1.00). | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Dreadfell. Escort: worried loremaster (level 1 of Dreadfell)As a reward you improved Strength by +5. | done |
Escort: worried loremaster (level 1 of Ruins of Kor'Pul) | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Daikara. Escort: worried loremaster (level 2 of Daikara)As a reward you improved Strength by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Old Forest. Escort: worried loremaster (level 2 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 3 of Dreadfell. Escort: worried loremaster (level 3 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 5 of Dreadfell. Escort: worried loremaster (level 5 of Dreadfell)As a reward you improved Strength by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 6 of Dreadfell. Escort: worried loremaster (level 6 of Dreadfell)As a reward you improved Magic by +5. | done |
You failed to protect the worried loremaster from death by skeleton magus. Escort: worried loremaster (level 7 of Dreadfell) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called &039;, probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Hunt for the legendary Plumpkin! | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher&039;s center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress&LIGHT_GREEN | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj&039;s new member is Ungrol of Last Hope. The Brotherhood of AlchemistsYou have aided Marus of Elvala in creating an elixir of mysticism. Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
The Doom of the World! | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak&WHITELIGHT_GREENWHITELIGHT_GREENWHITELIGHT_GREEN | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj&LIGHT_GREENWHITELIGHT_GREEN There and back again | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
Inventory
Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Awakened Staff of Absorption (60-72 power, 60 apr, lightning element)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 180% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+13 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher&YELLOWLASTANTIQUE_WHITE{italic} |
voratun shield &039; (15 def, 30 armour, 203 block)Requires: - Shield usage training - Strength 48 Infused by nature Infused by arcane disrupting forces Crafted by a master 7.00 Encumbrance. [Random Unique] Type: armor / shield ; tier 5 Learn shield attack talent or enable &039; to see combat stats. When wielded/worn: Accuracy: +21 (+5 eff.) Armour: +30 Defense: +15 (+8 eff.) Fatigue: +8% Effects on melee hit: * 20% chance to slow global speed by 46% * 20 arcane resource burn Damage (Melee): 23 acid / 25 nature Effects when hit in melee: * 14 arcane resource burn Changes stats: +11 Str / +13 Dex / +7 Con Changes resistances: +20% acid / +18% nature Talent granted: +1 Block Spell save: +9 (+4 eff.) Maximum life: +60.00 Healing mod.: +10% Handheld deflection devices. |
prismatic voratun plate armour of thunder (0 def, 16 armour)Requires: - Massive armour training - Strength 60 Powered by arcane forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Physical crit. chance: +9.0% Physical power: +19 (+4 eff.) Armour: +16 Fatigue: +22% Changes stats: +7 Str / +10 Mag / +8 Wil Changes resistances: +10% lightning / +15% light / +16% darkness Spellpower: +25 (+7 eff.) Spell crit. chance: +8% Mindpower: +20 (+10 eff.) Mental crit. chance: +8% A suit of armour made of metal plates. This item has been sent to the Item& |
fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
Atamathon&0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
Essence of Bearness =keep=Infused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness Activation costs 100 power out of 100/100. The very essence of bearness! |
Plumpkin =keep= Plumpkin =keep=Powered by unknown forces 15.00 Encumbrance. [Plot Item] Type: misc / plant ; tier 3 When carried: Changes damage: +2% all Damage against: +20% Immovable It can be used to become the plumpkin Activation costs 100 power out of 100/100. The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). |
iron pickaxe (dig speed 37 turns) =digger=3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+3 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 7 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher&YELLOWLASTYELLOWLASTANTIQUE_WHITE039;tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Annulment (1/1)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target&LASTANTIQUE_WHITE |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
WINNER!
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
You may continue playing and enjoy the rest of the world.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Sally the Shalore Doombringer level 35
4th Dusk 123rd year of Ascendancy at 08:41 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Sally the Shalore Doombringer level 34
7th Mirth 123rd year of Ascendancy at 16:20 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Sally the Shalore Doombringer level 38
33rd Dusk 123rd year of Ascendancy at 07:26 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Sally the Shalore Doombringer level 37
31st Dusk 123rd year of Ascendancy at 05:18 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Sally the Shalore Doombringer level 22
64th Regrowth 123rd year of Ascendancy at 12:31 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Sally the Shalore Doombringer level 29
51st Pyre 123rd year of Ascendancy at 12:19 see stats
Catch that Plumpkin! (Exploration mode)
Finish the Plumpkin event.By Sally the Shalore Doombringer level 28
15th Pyre 123rd year of Ascendancy at 12:49 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Sally the Shalore Doombringer level 8
42nd Dusk 122nd year of Ascendancy at 02:09 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Sally the Shalore Doombringer level 39
55th Dusk 123rd year of Ascendancy at 12:05 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Sally the Shalore Doombringer level 36
28th Dusk 123rd year of Ascendancy at 12:45 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Sally the Shalore Doombringer level 40
55th Dusk 123rd year of Ascendancy at 12:22 see stats
Evil denied (Exploration mode)
Won ToME by preventing the Void portal from opening.By Sally the Shalore Doombringer level 50
53rd Regrowth 124th year of Ascendancy at 19:33 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Sally the Shalore Doombringer level 17
71st Haze 122nd year of Ascendancy at 00:46 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Sally the Shalore Doombringer level 20
56th Regrowth 123rd year of Ascendancy at 22:13 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Sally the Shalore Doombringer level 33
5th Mirth 123rd year of Ascendancy at 02:57 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Sally the Shalore Doombringer level 50
48th Regrowth 124th year of Ascendancy at 10:03 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Sally the Shalore Doombringer level 40
55th Dusk 123rd year of Ascendancy at 13:59 see stats
Got eggs? (Exploration mode)
Finish the Pikataclysm event.By Sally the Shalore Doombringer level 27
3rd Pyre 123rd year of Ascendancy at 11:05 see stats
Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.By Sally the Shalore Doombringer level 5
76th Pyre 122nd year of Ascendancy at 13:41 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Sally the Shalore Doombringer level 10
51st Dusk 122nd year of Ascendancy at 02:36 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Sally the Shalore Doombringer level 20
56th Regrowth 123rd year of Ascendancy at 12:43 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Sally the Shalore Doombringer level 30
75th Pyre 123rd year of Ascendancy at 19:19 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Sally the Shalore Doombringer level 40
55th Dusk 123rd year of Ascendancy at 12:05 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Sally the Shalore Doombringer level 50
30th Regrowth 124th year of Ascendancy at 14:38 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Sally the Shalore Doombringer level 26
3rd Pyre 123rd year of Ascendancy at 03:40 see stats
Once bitten, twice shy (Exploration mode)
Escaped the Anteroom of Agony.By Sally the Shalore Doombringer level 24
67th Regrowth 123rd year of Ascendancy at 01:31 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Sally the Shalore Doombringer level 50
37th Regrowth 124th year of Ascendancy at 17:37 see stats
Portal destroyer (Exploration mode)
Fought the two Sorcerers and closed one invocation portal.By Sally the Shalore Doombringer level 50
53rd Regrowth 124th year of Ascendancy at 19:31 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Sally the Shalore Doombringer level 49
30th Regrowth 124th year of Ascendancy at 14:35 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Sally the Shalore Doombringer level 18
24th Regrowth 123rd year of Ascendancy at 00:49 see stats
Santassacre! (Exploration mode)
Killed the little helper elves after saving them!By Sally the Shalore Doombringer level 26
3rd Pyre 123rd year of Ascendancy at 03:46 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Sally the Shalore Doombringer level 23
65th Regrowth 123rd year of Ascendancy at 14:33 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Sally the Shalore Doombringer level 18
23rd Regrowth 123rd year of Ascendancy at 19:45 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Sally the Shalore Doombringer level 36
28th Dusk 123rd year of Ascendancy at 14:17 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Sally the Shalore Doombringer level 18
76th Haze 122nd year of Ascendancy at 08:54 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Sally the Shalore Doombringer level 17
76th Haze 122nd year of Ascendancy at 02:01 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Sally the Shalore Doombringer level 8
35th Dusk 122nd year of Ascendancy at 00:40 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Sally the Shalore Doombringer level 18
76th Haze 122nd year of Ascendancy at 08:54 see stats
The Sun Still Shines (Exploration mode)
Aeryn survived the last battle.By Sally the Shalore Doombringer level 50
53rd Regrowth 124th year of Ascendancy at 19:33 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Sally the Shalore Doombringer level 45
1st Regrowth 124th year of Ascendancy at 00:04 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Sally the Shalore Doombringer level 5
78th Pyre 122nd year of Ascendancy at 15:27 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Sally the Shalore Doombringer level 14
44th Haze 122nd year of Ascendancy at 16:18 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Sally the Shalore Doombringer level 29
51st Pyre 123rd year of Ascendancy at 13:01 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Sally the Shalore Doombringer level 19
52nd Regrowth 123rd year of Ascendancy at 07:05 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Sally the Shalore Doombringer level 34
7th Mirth 123rd year of Ascendancy at 10:14 see stats
Log
There is an item here: Killy Two (24/24, 68-81 power, 18 apr)
There is an item here: Killy Three (24/24, 84-100 power, 6 apr)
There is an item here: Ring of the War Master
There is an item here: Galadotir the steel ring
There is an item here: Mirror Image Rune (dur 6; cd 24)
There is an item here: Rune of Dissipation ( )
There is an item here: Rune of the Rift (230.00 temporal damage, removed from time 4 turns)
There is an item here: Rope Belt of the Thaloren
There is an item here: Mighty Girdle
There is an item here: Snow Giant Wraps (0 def, 2 armour)
There is an item here: Fists of the Desert Scorpion (8 def, 4 armour)
There is an item here: Wanderer&
There is an item here: Ancient Tome titled &039;
There is an item here: voratun shield &039; (15 def, 30 armour, 203 block)
Sally picks up (d.): voratun shield &039; (15 def, 30 armour, 203 block).
There is an item here: Spider-Silk Robe of Spydrë (10 def, 15 armour)
There is an item here: Crown of Burning Pain (13 def, 0 armour)
There is an item here: Spider-Silk Robe of Spydrë (10 def, 15 armour)
























































































