Necrodancer the level 1 Higher Necromancer by Galmir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassNecromancer
Level / Exp1 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic19 (base 18)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life90/90
Mana80/80
Souls1/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save7.35
Spell Save11.55
Mental Save8.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 8 turns (stop reason: hostile spotted to the southeast (wolf)).

Necrodancer casts Create Minions.

Wolf hits Necrodancer for 4 physical damage.
Degenerated skeleton warrior hits Wolf for 17 physical damage.

Wolf hits Necrodancer for 4 physical damage.
Necrodancer casts Chill of the Tomb.

Necrodancer&
1133F3LASTLAST039;s Chill of the Tomb hits Degenerated skeleton warrior for 71 cold damage.
Necrodancer&
fbd578LAST1133F3LASTLAST{bold}039;s Chill of the Tomb killed Degenerated skeleton warrior!
Necrodancer&

Necrodancer uses Infusion: Wild.

Necrodancer lessens the pain.

Necrodancer uses Infusion: Regeneration.

Necrodancer starts regenerating health quickly.


Resting starts...

Necrodancer feels pain again.

Necrodancer stops regenerating health quickly.

Talent Chill of the Tomb is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Create Minions is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Necrodancer picks up (a.):
iron greatsword (18-28.8 power, 1 apr).