Zanodir the level 2 Whitehoof Necromancer by Arkiln

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassNecromancer
Level / Exp2 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity9 (base 10)
Constitution13 (base 10)
Magic28 (base 21)
Willpower10 (base 13)
Cunning12 (base 11)

Resources

Life148/148
Mana67/67
Souls10/10
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy3
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance3%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save11
Spell Save13
Mental Save7

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Zanodir&

Resting starts...

Talent Invoke Darkness is ready to use.
Talent Chill of the Tomb is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the southwest (pet yeti)).


Zanodir casts Chill of the Tomb.

Zanodir casts Invoke Darkness.

Zanodir&
GREYLASTLASTLASTLASTLASTLASTTalent Invoke Darkness is ready to use.
Zanodir&
1133F3LASTLAST{bold}039;s Chill of the Tomb killed Pet yeti!

Resting starts...

Talent Chill of the Tomb is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the west (steam giant gunner)).


Zanodir deactivates Blurred Mortality.

Zanodir deactivates Necrotic Aura.