




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 20 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 48 (base 40) |
| Dexterity | 23 (base 14) |
| Constitution | 24 (base 18) |
| Magic | 18 (base 12) |
| Willpower | 20 (base 14) |
| Cunning | 18 (base 10) |
Resources
| Life | 491/491 |
| Mana | 226/226 |
| Stamina | 182/182 |
| Healing Factor | 1.6172674059366 |
| Regeneration | 1.6172674059366 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +32.2% |
| Spell | 0% |
| Global | +105.6% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 76 |
| Accuracy | 50 |
| Crit Chance | 7% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 18 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 20 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Cold | +6% |
| All | +0% |
Offense: Damage Penetration
| Cold | +13% |
| Lightning | +13% |
| Fire | +16% |
| Mind | +20% |
Defense: Base
| Armour (hardiness) | 28.54934837382 (100%) |
| Defense | 23 |
| Ranged Defense | 23 |
| Fatigue | 22 |
| Physical Save | 25 |
| Spell Save | 16 |
| Mental Save | 24 |
Defense: Resistances
| Temporal | 21%(100%) |
| Fire | 37%(100%) |
| All | 15%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| Socketed Gems | onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
| Socketed Gems | onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
| In main hand | steel battleaxe &039; (20-31 power, 2 apr)Requires: - Strength 16 Infused by nature 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 20.5 - 30.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +10 nature Damage (radius 2) on crit: +21 lightning / +30 cold / +41 fire When wielded/worn: Changes stats: +2 Str / +3 Dex Changes resistances penetration: +13% lightning / +13% cold / +20% mind / +16% fire Reduces incoming crit damage: 5.00% Global speed: +6% Movement speed: +32% Massive two-handed battleaxes. |
| Main armor | This item will automatically be transmogrified when you leave the level.Marduyadin the Sleetsnake (17 def, 12 armour) Requires: - Massive armour training - Strength 28 Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +12 Defense: +17 (+8 eff.) Fatigue: +22% Changes stats: +2 Cun Changes resistances: +12% fire Changes damage: +6% cold Mental save: +12 (+6 eff.) Disease immunity: +10% Hate when firing a critical mind attack: +5.00 A suit of armour made of metal plates. |
Inventory
Achievements
Log
Talent Refit Golem is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).
You pickup 0.70 gold pieces.
Celika picks up (r.): dwarven-steel mail armour of Eyal (3 def, 8 armour).
Celika picks up (u.): reinforced stralite shield (0 def, 13 armour, 179 block).
Celika picks up (j.): flaming dwarven-steel mace of massacre (38-53 power, 4 apr).
Celika casts Extract Gems.
Saving game...
Saving done.
Character control switched to golem (servant of Celika).
The corpse had a treasure!
There is an item here: sting tipped arrows
Character control switched to Celika.
Celika picks up (w.): Hornet Stingers (20/20, 18-25 power, 10 apr).
Lore found: Hornet Stingers
You can read all your collected lore in the game menu, by pressing Escape.
Ran for 5 turns (stop reason: dialog is displayed).
Ran for 2 turns (stop reason: interesting terrain).
Character control switched to golem (servant of Celika).











