





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 14 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 35 (base 31) |
| Dexterity | 12 (base 12) |
| Constitution | 13 (base 13) |
| Magic | 20 (base 20) |
| Willpower | 10 (base 10) |
| Cunning | 13 (base 10) |
Resources
| Life | 332/332 |
| Mana | 152/152 |
| Stamina | 139/139 |
| Healing Factor | 1.4813789645004 |
| Regeneration | 1.4813789645004 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 42 |
| Accuracy | 34 |
| Crit Chance | 8% |
| APR | 10 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 12 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +9% |
| Lightning | +28% |
Offense: Damage Penetration
| Lightning | +21% |
| Nature | +11% |
| All | +6% |
Defense: Base
| Armour (hardiness) | 36.957011280365 (85.903125182002%) |
| Defense | 20 |
| Ranged Defense | 20 |
| Fatigue | 26 |
| Physical Save | 20 |
| Spell Save | 13 |
| Mental Save | 22 |
Defense: Resistances
| Lightning | 20%(100%) |
| Nature | 30%(100%) |
| Darkness | 30%(100%) |
| Mind | 24%(100%) |
| Cold | 30%(100%) |
| All | 13%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| In off hand | Wrathroot&Requires: - Shield usage training - Strength 25 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 Learn shield attack talent or enable &039; to see combat stats. When wielded/worn: Armour: +10 Defense: +9 (+4 eff.) Fatigue: +14% Changes resistances: +20% cold / +20% darkness / +20% nature Talent granted: +1 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
| Main armor | dwarven-steel mail armour &039; (10 def, 15 armour)Requires: - Heavy armour training - Strength 28 Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Physical power: +5 (+1 eff.) Armour: +15 Defense: +10 (+5 eff.) Fatigue: +12% Changes stats: +3 Cun / +4 Str Changes resistances penetration: +5% nature Changes damage: +9% physical Mental save: +15 (+8 eff.) Hate when firing a critical mind attack: +2.00 A suit of armour made of mail. |
| In main hand | Ziran the Shimmerpall (111% power, 3 apr)Requires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / mace ; tier 2 Power: 111% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +1.0% Attack speed: 100% On weapon hit: * Create an explosion dealing 29 lightning damage (1/turn) On weapon crit: * Wound the target dealing 185 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Accuracy: +8 (+3 eff.) Armour penetration: +7 Physical crit. chance: +6.0% Physical power: +8 (+2 eff.) Changes resistances: +9% lightning Changes resistances penetration: +15% lightning / +6% all Changes damage: +28% lightning Blunt and deadly. |
Inventory
balanced steel greatmaul of massacre (146% power, 2 apr)Requires: - Strength 16 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Power: 147% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% When wielded/worn: Accuracy: +9 (+3 eff.) Defense: +12 (+6 eff.) Disarm immunity: +36% Massive two-handed mauls. |
prismatic iron mail armour (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +12% Changes resistances: +11% light / +11% darkness A suit of armour made of mail. |
Thalore-Wood Cuirass (4 def, 12 armour)Requires: - Massive armour training - Strength 26 Infused by nature Crafted by a master 12.00 Encumbrance. [Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +12 Defense: +4 (+2 eff.) Fatigue: +14% Changes stats: +3 Dex / +3 Wil / +3 Con Changes resistances: +18% cold / +18% darkness / +18% nature Healing mod.: +25% Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight. |
Achievements
Log
Talent Infusion: Healing is ready to use.
There is a A path into the Old Forest here (press &039; or right click to use).
You gain 4.40 gold from the transmogrification of bright alchemist&LASTLASThealing infusion of the titan (heal 107; cd 15).
There is an exit to the worldmap here (press &039; or right click to use).
Saving game...
Saving done.
Thrilfing casts Refit Golem.
Refitting starts...
Talent Gem Portal is ready to use.
Talent Defensive Posture is ready to use.
Talent Premonition is ready to use.
Refitted for 21 turns.
Golem (servant of Thrilfing) casts Rune: Shielding.
A shield forms around golem (servant of Thrilfing).
Resting starts...
The shield around golem (servant of Thrilfing) crumbles.
Talent Grace of the Eternals is ready to use.
Golem (servant of Thrilfing) casts Rune: Shielding.
A shield forms around golem (servant of Thrilfing).
Talent Refit Golem is ready to use.
The shield around golem (servant of Thrilfing) crumbles.
Rested for 25 turns (stop reason: all resources and life at maximum).
Character control switched to golem (servant of Thrilfing).
Thrilfing activates Defensive Posture.














