Ernald the level 20 Cornac Bulwark by Delta1226

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassBulwark
Level / Exp20 / 83%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength58 (base 48)
Dexterity23 (base 12)
Constitution36 (base 22)
Magic10 (base 10)
Willpower30 (base 27)
Cunning16 (base 10)

Resources

Life-45/711
Stamina71/237
Equilibrium0
Healing Factor1.1979202340233
Regeneration1.4974002925291

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3

Offense: Mainhand

Damage96
Accuracy38
Crit Chance7%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance3%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+5%
All+0%
Physical+4%
Cold+3%
Nature+15%

Offense: Damage Penetration

Acid+10%
Mind+5%
Fire+20%
Darkness+5%
Physical+5%
Cold+5%
Nature+10%

Defense: Base

Armour (hardiness)88.723073231957 (96.438666929426%)
Defense36
Ranged Defense36
Fatigue36
Physical Save42
Spell Save25
Mental Save28

Defense: Resistances

Acid 36%( 70%)
Blight 22%( 70%)
Arcane 23%( 70%)
Cold 26%( 70%)
All 14%( 70%)
Lightning 59%( 70%)
Light 17%( 70%)
Temporal 19%( 70%)
Physical 22%( 70%)
Mind 19%( 70%)
Fire 37%( 70%)
Nature 17%( 70%)

Defense: Immunities

Stun Resistance20%
Teleport Resistance10%
Instadeath Resistance100%
Disarm Resistance96%
Pinning Resistance46%
Poison Resistance20%
Knockback Resistance67%

Inscriptions (4/5)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Battle tactics1.30
5/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
1/5
5/5
Technique / Shield offense1.30
4/5
4/5
1/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.00
3/5
1/5
2/5
0/5
Technique / Conditioning1.30
1/5
4/5
1/5
0/5
Technique / Combat training1.30
2/5
5/5
0/5
1/5
5/5
0/5

Effects

Quests

done
active
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! (Insane (Roguelike) difficulty) Completed antimagic training in the Ziguranth camp.
By Ernald the Cornac Bulwark level 20
47th Haze 122nd year of Ascendancy at 17:06
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Ernald the Cornac Bulwark level 10
3rd Mirth 122nd year of Ascendancy at 23:39
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Ernald the Cornac Bulwark level 20
30th Haze 122nd year of Ascendancy at 07:06
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Ernald the Cornac Bulwark level 7
79th Pyre 122nd year of Ascendancy at 00:33
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Ernald the Cornac Bulwark level 18
23rd Haze 122nd year of Ascendancy at 21:16
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Ernald the Cornac Bulwark level 17
16th Dusk 122nd year of Ascendancy at 03:42
see stats

Log

Bethenor the ghoul misses Ernald.
Ernald is afflicted by a rotting disease!

Bethenor the ghoul hits Ernald for 1 physical, 8 blight (9 total damage).
Melee retaliation hits Bethenor the ghoul for
8 darkness, 4 cold, 2 nature (14 total damage).
Elder vampire misses Ernald.
Melee retaliation hits Skeleton warrior for
7 darkness, 5 cold, 2 nature (14 total damage).
Skeleton warrior hits Ernald for 29 physical, 12 temporal (40 total damage).
Betiba the ghast performs a diseased attack against Ernald.
Ernald is poisoned!

Adygalaith the skeleton master archer uses
Blinding Powder.
Betiba the ghast is disabled.

Ernald loses sight!

Ernald is disabled.

Betiba the ghast hits Ernald for 12 physical, 9 arcane (21 total damage).
Melee retaliation hits Betiba the ghast for
(5 flat reduction), 0 darkness, (5 flat reduction), 0 cold, (2 flat reduction), 0 nature (0 total damage).
Something hits Something for
damage.
Something hits Something for
damage.
Adygalaith the skeleton master archer hits Betiba the ghast for damage.
Adygalaith the skeleton master archer hits Ernald for damage.
Something hits Something for
damage.

Ernald misses Something.
Ernald is less vulnerable.

Deep Wound from Bethenor the ghoul hits
Ernald for 44 physical damage.
Decrepitude Disease from Betiba the ghast hits
Ernald for 25 blight damage.
Deadly Poison from Betiba the ghast hits
Ernald for 17 nature damage.
Rotting Disease from Betiba the ghast hits
Ernald for 25 blight damage.
Poison bursts out of Ernald&LASTfbd578LASTWHITELASTLAST{bold}039; Ruins.