Baic the level 4 Dwarf Stone Warden by Zaive

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp4 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic21 (base 21)
Willpower25 (base 18)
Cunning10 (base 10)

Resources

Life201/201
Mana173/193
Equilibrium0
Healing Factor1.3
Regeneration3.055

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage36
Accuracy21
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage17
Accuracy21
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower20.75
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)24.3 (66.666666666667%)
Defense10.3
Ranged Defense18.3
Fatigue25
Physical Save10.85
Spell Save16.1
Mental Save12.25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
5/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
2/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
2/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

On hands
On feet
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 30 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Baic picks up (b.):
iron mace (11-15.4 power, 2 apr).
Baic picks up (a.):
iron dagger (10-13 power, 5 apr).
Baic picks up (a.):
iron battleaxe of phasing (12.5-18.75 power, 10 apr).
Baic picks up (i.):
brass lantern.
Baic picks up (g.):
iron plate armour (3 def, 7 armour).
Baic picks up (i.):
reinforced iron shield of cold resistance (+15%) (4 def, 7 armour, 9.5 dam, 47 block).
Baic picks up (g.):
sand iron gauntlets (0 def, 6 armour).
There is a The Iron Council (Dwarven empire main city) here (press &039; or right click to use).
Ran for 33 turns (stop reason: at exit).


You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.41 gold from the transmogrification of
reinforced iron shield of cold resistance (+15%) (4 def, 7 armour, 9.5 dam, 47 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 1.13 gold from the transmogrification of
sand iron gauntlets (0 def, 6 armour).
You gain 2.34 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
iron mace (11-15.4 power, 2 apr).
You gain 2.41 gold from the transmogrification of
arcing iron longsword of daylight (12.5-17.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 1.75 gold from the transmogrification of
iron battleaxe of phasing (12.5-18.75 power, 10 apr).
Quest &039; status updated! (Press &039; to see the quest log)
Quest &039; is done! (Press &039; to see the quest log)
Accepted quest &039;! (Press &039; to see the quest log)
Accepted quest &039;! (Press &039; to see the quest log)
Quest &039; completed! (Press &039; to see the quest log)
There is a Escape route from Reknor here (press &039; or right click to use).