Zzzmm the level 1 Cornac Adventurer by Potbelly Goblin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp1 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic13 (base 13)
Willpower13 (base 13)
Cunning12 (base 12)

Resources

Mana75/75
Psi93/93
Life108/108
Hate35/100
Stamina108/108
Equilibrium15
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save8
Spell Save9
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.00
1/5
0/5
0/5
0/5
Cursed / Strife1.00
1/5
0/5
0/5
0/5
Cursed / Gloom1.00
1/5
0/5
0/5
0/5
Spell / Enhancement1.00
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active
active

Equipment

Psionic focus
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a way to the next level here (press &039; or right click to use).
Ran for 13 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (12/12, 14-16.8 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (21/21, 15-21 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 20.5 block).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3.3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron longsword (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (641% regen over 10 turns; 32 instant mana).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure mental, physical).
You gain 1.13 gold from the transmogrification of
sun infusion of the wizard (rad 5; power 28; turns 4; dispells darkness).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 5; dispells darkness).
You gain 0.62 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 3; dispells darkness).
There is a way to the previous level here (press &039; or right click to use).
Accepted quest &039;! (Press &039; to see the quest log)

Zzzmm deactivates Fiery Hands.

Zzzmm deactivates Wild Growth.

Zzzmm deactivates Skate.

Zzzmm deactivates Gloom.

Zzzmm deactivates Beyond the Flesh.