Allowen the level 4 Higher Archmage by ShadeMoon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp4 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic17 (base 16)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life123/123
Mana141/141
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance8%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+10%
Temporal+11%
All+0%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save10
Mental Save8

Defense: Resistances

Temporal 17%( 70%)
All 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a previous level here (press &039; or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press &039; or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press &039; or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press &039; or right click to use).
Ran for 26 turns (stop reason: at exit).


[QoL09] regeneration infusion of the warrior (heal 132; 14 cd) was automatically stored into your inventory.
[QoL09] Wheel of Fate was automatically stored into your inventory.
You gain 2.57 gold from the transmogrification of
bright brass lantern.
You gain 0.77 gold from the transmogrification of
miner&LASTLASTiron mail armour (2 def, 4 armour).
You gain 0.99 gold from the transmogrification of
shocking iron shield of lightning resistance (+15%) (0 def, 2 armour, 21.5 block).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (15/15, 14-16 power, 1 apr).
You gain 2.61 gold from the transmogrification of
potent ash magestaff of power (20-24 power, 3 apr, fire element).
There is a previous level here (press &039; or right click to use).
Saving game...

Saving done.