






Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Items Vault 1.7.6Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!Possess Everyone 1.7.0This mod should allow you to possess all ranks. At the highest level of the Possess talent, it enables you to possess any rank of enemy, including Elite Bosses. I recommend the excellent Proper Possession, as well. |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Mechanical |
| Class | Arachnid |
| Level / Exp | 19 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 25 (base 22) |
| Dexterity | 32 (base 32) |
| Constitution | 20 (base 18) |
| Magic | 10 (base 10) |
| Willpower | 10 (base 10) |
| Cunning | 19 (base 18) |
Resources
| Life | 64/522 |
| Steam | 31/100 |
| Healing Factor | 1.0870588855781 |
| Regeneration | 0.27176472139453 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +100% |
| Spell | 0% |
| Global | +110% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 23 |
| Accuracy | 51 |
| Crit Chance | 11% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 23 |
| Accuracy | 51 |
| Crit Chance | 11% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Penetration
| All | +0% |
Defense: Base
| Armour (hardiness) | 19.118138619369 (76.297102139833%) |
| Defense | 24 |
| Ranged Defense | 24 |
| Fatigue | 22 |
| Physical Save | 20 |
| Spell Save | 9 |
| Mental Save | 22 |
Defense: Resistances
| Cold | 21%(100%) |
| Acid | 15%(100%) |
| Fire | 27%(100%) |
| All | 0%(100%) |
Defense: Immunities
| Stun Resistance | 50% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 50% |
Inscriptions (1/1)
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 32 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 10.0 steam per turn. Can be activated for an instant burst of 50 steam. |
Class Talents
| Steamtech / Assault | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
Effects
| talent | Mecharachnid Link |
| beneficial effect | Increases global action speed by 10%. Speed |
| detrimental effect | Soul absorbed upon death. Soul Leech |
Quests
Equipment
| Quiver | pouch of steel shots (15/17, 22-26 power, 2 apr) Requires: - Dexterity 16 3.00 Encumbrance. Type: ammo / shot ; tier 2 Base power: 21.5 - 25.8 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +4.5% Capacity: 17 When wielded/worn: Talent granted: +2 Corrosive Shell Shots are used with slings to pummel your foes to death. |
| Tail | flaming steel steamsaw of fire resistance (+17%) (14-20 power, 0 apr)Requires: - Dexterity 16 - Talent Steam Pool Powered by arcane forces Crafted by a master Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 2 Base power: 13.5 - 20.2 Uses stat: 100% Dex Damage type: Physical bleed Mastery: Overrun Accuracy bonus: +0.2% crit chance (max 25%) Crit. chance: +2.0% Attack speed: 100% Block value: +21 Damage (radius 1) on hit: +5 fire Attacks use: 1.0 Steam When wielded/worn: Armour: +3 Defense: +4 (+2 eff.) Fatigue: +6% Changes resistances: +17% fire Talent granted: +1 Block Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
| In off hand | Talosis&Requires: - Dexterity 24 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. [Unique] Type: weapon / steamgun ; tier 2 Mastery: Steamgun Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +10 Attack speed: 100% Firing range: +8 On weapon hit: * splashes acid on your target dealing 20 damage and reducing their armor Travel speed: +600% Damage (Ranged): +15 physical Attacks use: 2.0 Steam When wielded/worn: Accuracy: +5 (+1 eff.) Physical crit. chance: +4.0% Changes stats: +2 Con Talent granted: +3 Ceasefire It& |
| In main hand | mighty dwarven-steel steamgun of life draining Requires: - Dexterity 24 - Talent Shoot - Talent Steam Pool Powered by arcane forces Crafted by a master Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 3 Mastery: Steamgun Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +9 Attack speed: 100% Firing range: +8 On weapon hit: * splashes acid on your target dealing 20 damage and reducing their armor Travel speed: +600% Damage (Ranged): +8 draining blight Attacks use: 2.0 Steam When wielded/worn: Physical power: +5 (+1 eff.) Changes stats: +3 Str Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
| Main armor | searing steel mail armour of command (9 def, 12 armour) Requires: - Heavy armour training - Dexterity 20 Powered by arcane forces Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +12 Armour Hardiness: +20% Defense: +9 (+4 eff.) Fatigue: +16% Damage (Melee): 10 acid / 10 fire Damage when hit (Melee): 10 acid / 8 fire Changes stats: +1 Cun Changes resistances: +15% acid / +10% fire Mental save: +12 (+6 eff.) A suit of armour made of mail. |
Inventory
emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Ritch centipede shrugs off the effect &039;!
Ritch centipede is corroded.
You collect a new ingredient: ritch stinger (1).
Radiant horror killed Shruck!
Luminous horror receives 143 healing.
Mecharachnid (servant of Shruck)&GREENLASTLAST039;s Corrosive Shell hits Ritch centipede for 80 acid, 15 physical, 20 acid (115 total damage).
Mecharachnid (servant of Shruck)&
Mecharachnid (servant of Shruck) shoots!
Orc necromancer casts Invoke Darkness.
Mecharachnid (servant of Shruck) speeds up.
Orc necromancer hits mecharachnid (servant of Shruck) for 120 darkness damage.
Mecharachnid (servant of Shruck)&
Radiant horror is corroded.
Mecharachnid (servant of Shruck)&42 physical, 9 physical, 12 acid (63 total damage).
Mecharachnid (servant of Shruck)&WHITELASTDARK_GREENLASTGREENLAST48 total damage).
mecharachnid (servant of Shruck) receives 2 healing from Radiant horror.
There is a way up (Ritch Hive) here (press &039; or right click to use).
Radiant horror has shook off the effects of their corrosion.
Orc necromancer casts Rune: Blink.
Orc necromancer is out of phase.
The decrepit stairs crumble some more as you climb them.
You gain 0.75 gold from the melting of hardened leather armour (9 def, 6 armour).
You gain 0.07 gold from the melting of woollen robe (0 def, 0 armour).
You collect a new ingredient: lump of steel (1).
You gain 0.50 gold from the melting of steel dagger (12-16 power, 6 apr).
There is a nearly collapsed hidden vault here (press &039; or right click to use).










