Nonrua the level 7 Cornac Wanderer by FenixRu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassWanderer
Level / Exp7 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity12 (base 12)
Constitution13 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life199/199
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage10
Accuracy26
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage5
Accuracy26
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save9
Spell Save8
Mental Save8

Defense: Resistances

Darkness 10%( 70%)
Light 10%( 70%)
Temporal 6%( 70%)
Lightning 21%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (5/5)

Infusions
Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Superiority1.00
0/5
0/5
0/5
0/5
Wild-gift / Eyal's fury1.00
0/5
0/5
0/5
0/5
Spell / Animus1.00
0/5
0/5
0/5
0/5
Technique / Bloodthirst1.00
0/5
0/5
0/5
0/5

Generic Talents

Psionic / Feedback1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Corruption / Curses1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
0/5
0/5

Effects

Quests

done
active
done
active

Equipment

Tool
On hands
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

There is a Passageway into the Trollmire here (press &039; or right click to use).
You feel very confident walking into this place.
Saving done.

Saving done.

Saving game...

Saving done.

There is an exit to the worldmap here (press &039; or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

You have no more inscription slots.

You are now inscribed with Infusion: Healing.

Resting starts...

Talent Infusion: Healing is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Saving done.

There is a Passageway into the Trollmire here (press &039; or right click to use).
You feel very confident walking into this place.
Saving done.

Saving done.

Saving game...

There is a Ruins of Kor&039;&LASTLASTLASTLASTLASTYELLOW_GREEN039;&LASTLIGHT_GREEN039;&WHITE