Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.5 |
| Addons | Items Vault 1.0.1Donators/Buyers bonus! Stone Wardens DLC Class 1.0.5Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Humanoid |
| Class | Human |
| Level / Exp | 9 / 13% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 34 (base 18) |
| Dexterity | 26 (base 18) |
| Constitution | 19 (base 19) |
| Magic | 13 (base 10) |
| Willpower | 10 (base 10) |
| Cunning | 18 (base 18) |
Resources
| Life | 201/251 |
| Stamina | 5/124 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Barehand
| Damage | 30 |
| Accuracy | 34 |
| Crit Chance | 4% |
| APR | 3 |
| Speed | 0.80 |
Offense: Spell
| Spellpower | 6.5 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14.2 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +4% |
| Arcane | +4% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 7.6 |
| Ranged Defense | 7.6 |
| Fatigue | 7 |
| Physical Save | 20.511028158008 |
| Spell Save | 9.4514385356371 |
| Mental Save | 11.509717696927 |
Defense: Resistances
| Lightning | 17%(100%) |
| Blight | 11%(100%) |
| Darkness | 6%(100%) |
| Cold | 8%(100%) |
| Nature | 10%(100%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 86 life. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 174 life over 5 turns. |
Class Talents
Generic Talents
Effects
| talent | Striking Stance |
| beneficial effect | The target is in the middle of a combo chain and has earned 2 combo points. 2 Combo |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
| detrimental effect | Sunder Armour |
Quests
Equipment
| On hands | iron gauntlets iron gauntletsRequires: - Talent Armour Training Powered by arcane forces 1.50 Encumbrance. Type: armor / hands ; tier 1 |
| Main armor | cured leather armour cured leather armourRequires: - Strength 14 Infused by arcane disrupting forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 |
Inventory
Achievements
Log
slave combatant hits Orc soldier for 6 darkness, 18 physical, 4 arcane, 4 darkness, 7 darkness, 22 physical, 4 arcane, 4 darkness (70 total damage).
Orc soldier uses Sunder Armour.
Orc soldier hits slave combatant for 91 physical, 6 darkness (97 total damage).
Slave combatant throws a body shot.
Orc soldier is dazed!
slave combatant hits Orc soldier for 11 darkness, 34 physical, 4 arcane, 3 darkness (52 total damage).
Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
Orc soldier is not dazed anymore.
slave combatant hits Orc soldier for 6 darkness, 19 physical, 4 arcane, 4 darkness (34 total damage).
Orc soldier feels pain again.
Orc soldier hits slave combatant for 67 physical, 6 darkness (73 total damage).
Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
Talent Double Strike is ready to use.
A new foe appears in the ring of blood!
Slave combatant throws two quick punches.
slave combatant performs a melee critical strike against Orc soldier!
slave combatant hits Orc soldier for 8 darkness, 23 physical, 5 arcane, 5 darkness, 10 darkness, 31 physical, 5 arcane, 5 darkness, 6 darkness, 6 arcane (104 total damage).
A new foe appears in the ring of blood!
You collect a new ingredient: orc heart.
slave combatant hits Orc soldier for 9 darkness, 28 physical (38 total damage).
slave combatant killed Orc soldier!
Slave combatant stops regenerating health quickly.
Rogue activates Stealth.
A new foe appears in the ring of blood!
