Elath the level 10 Shalore Archmage by Lorcanis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp10 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution19 (base 19)
Magic32 (base 30)
Willpower29 (base 19)
Cunning14 (base 11)

Resources

Life182/182
Mana206/206
Healing Factor1.2
Regeneration0.48

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy5
Crit Chance9%
APR3
Speed1.00

Offense: Spell

Spellpower36.852161368562
Crit Chance17%
Speed1

Offense: Mind

Mindpower23.95
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1.35
Ranged Defense8.455815778929
Fatigue0
Physical Save18.85
Spell Save20.675
Mental Save15.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.41
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
2/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active
active
done
done
active
done
active

Equipment

On fingers
Around neck
In main hand
On hands
Light source
On head
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Elath the Shalore Archmage level 10
6th Dusk 122nd year of Ascendancy at 00:33
see stats
Orbituary (Insane (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Elath the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 10:09
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Elath the Shalore Archmage level 7
1st Mirth 122nd year of Ascendancy at 05:32
see stats

Log

Talent Congeal Time is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 18 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
steel torque of kinetic psionic shield [power 53] (20 cooldown).
You gain 5.00 gold from the transmogrification of
Hornet Stingers (20/20, 18-25.2 power, 10 apr).
You gain 3.60 gold from the transmogrification of
Beyon the Pusbrawn (2 def, 4 armour).
You gain 1.32 gold from the transmogrification of
iron mail armour of resilience (2 def, 4 armour).
You gain 1.29 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, acid element).
You gain 2.00 gold from the transmogrification of
earthen ash magestaff (15-18 power, 3 apr, cold element).
You gain 5.00 gold from the transmogrification of
Withering Orbs.
There is a Passageway into the Trollmire here (press &039; or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

There is a Ruins of Kor&039;&LASTLASTLASTLASTYELLOW_GREEN039;&LASTLASTLASTLAST