Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Opt-in Adventurers Parties 1.0.1 Items Vault 1.0.3 Notes to Self 1.0.1 |
| Campaign | Maj'Eyal |
| Mode | Nightmare Adventure |
| Sex | Male |
| Race | Yeek |
| Class | Mindslayer |
| Level / Exp | 2 / 98% |
| Size | small |
| Lifes / Deaths | Killed by ritch flamespitter at level 2 on the 76th Pyre 122nd year of Ascendancy at 02:41 0 / 2Killed by chitinous ritch at level 2 on the 76th Pyre 122nd year of Ascendancy at 03:36 |
Primary Stats
| Strength | 11 (base 14) |
| Dexterity | 8 (base 10) |
| Constitution | 8 (base 13) |
| Magic | 10 (base 10) |
| Willpower | 20 (base 14) |
| Cunning | 18 (base 14) |
Resources
| Life | 105/105 |
| Psi | 110/110 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 6 |
Offense: Mainhand
| Damage | 4 |
| Accuracy | 25 |
| Crit Chance | 4% |
| APR | 12 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 21.1 |
| Crit Chance | 4% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 5 (30%) |
| Defense | 6.3 |
| Ranged Defense | 6.3 |
| Fatigue | 0 |
| Physical Save | 6.65 |
| Spell Save | 10.5 |
| Mental Save | 13.3 |
Defense: Resistances
| Cold | 10%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Confusion Resistance | 35% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Psionic / Absorption | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Focus | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Projection | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Psi-fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Voracity | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Mental discipline | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Yeek | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| beneficial effect | The target erects a powerful kinetic shield capable of absorbing 383/383 physical or acid damage before it crumbles. Spiked Kinetic Shield |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You have been tasked to remove two threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You must explore the underwater lair of Murgol. * You must explore the ritch tunnels. | active |
Equipment
| Psionic focus | balanced iron greatmaul of daylight (15.5-23.25 power, 1 apr) balanced iron greatmaul of daylight (15.5-23.25 power, 1 apr)Requires: - Strength 11 Powered by arcane forces Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 1 Base power: 15.5 - 23.2 Uses stat: 120% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +0.5% Attack speed: 100% Damage when this weapon hits: +8 light Damage against: +6% Undead When wielded/worn: Accuracy: +6 Defense: +6 Massive two-handed maul. |
| Main armor | linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Cloak | thick linen cloak (1 def, 5 armour) thick linen cloak (1 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +5 Defense: +1 Changes resistances: +11% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| In main hand | mossy mindstar (2.5-2.75 power, 12 apr, mind damage) mossy mindstar (2.5-2.75 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 30% Wil, 10% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +1 Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Inventory
iron greatsword (12.5-20 power, 1 apr) iron greatsword (12.5-20 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 12.5 - 20.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher&YELLOWLASTYELLOWLASTANTIQUE_WHITE |
Achievements
Log
Ritch flamespitter hits Kelelorke for 15 fire damage.
Kelelorke uses Mindlash.
Ritch flamespitter uses Flamespit.
Chitinous ritch misses Kelelorke.
Kelelorke hits chitinous ritch for 79 physical, 8 physical, 8 light damage (total 95.00).
Ritch flamespitter hits Kelelorke for 15 fire damage.
Ritch flamespitter uses Flamespit.
Kelelorke feels pain again.
Kelelorke hits chitinous ritch for 4 mind, 8 physical, 8 light damage (total 19.78).
Ritch flamespitter hits Kelelorke for 15 fire damage.
Chitinous ritch hits Kelelorke for 14 blight damage.
Kelelorke hits chitinous ritch for 8 physical, 8 light damage (total 16.00).
Kelelorke hits ritch impaler for 4 mind damage.
Chitinous ritch hits Kelelorke for 17 blight damage.
Chitinous ritch killed Kelelorke!
Kelelorke the level 2 yeek mindslayer was tainted to death by a chitinous ritch , who incubated her eggs in the corpse, on level 1 of Ritches Tunnels.
You have no more lives left.
Kelelorke deactivates Beyond the Flesh.
Kelelorke stops regenerating health quickly.
Kelelorke deactivates Kinetic Shield.
A powerful kinetic shield forms around Kelelorke.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.
Saving done.
Saving game...
There is nothing to pickup there.
