Fkagr the level 10 Shalore Alchemist by galax27

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassAlchemist
Level / Exp10 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 11)
Dexterity14 (base 10)
Constitution24 (base 23)
Magic47 (base 34)
Willpower19 (base 11)
Cunning13 (base 10)

Resources

Life257/257
Mana208/208
Healing Factor1.2172674059366
Regeneration2.7388516633574

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Mainhand

Damage31
Accuracy18
Crit Chance13%
APR2
Speed1.00

Offense: Spell

Spellpower38
Crit Chance14%
Speed1

Offense: Mind

Mindpower21
Crit Chance7%
Speed1

Offense: Damage Bonus

Physical+16%
Acid+9%
Light+10%
Darkness+10%

Offense: Damage Penetration

Fire+10%
Cold+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save17
Spell Save32
Mental Save23

Defense: Resistances

Nature 10%( 70%)
Acid 26%( 70%)
Light 40%( 70%)
Darkness 26%( 70%)
Cold 26%( 70%)
Lightning 26%( 70%)
Fire 26%( 70%)
All 7%( 70%)

Defense: Immunities

Disarm Resistance24%
Stun Resistance22%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
4/5
5/5
3/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
5/5
1/5
0/5
0/5
Spell / Staff combat1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
2/5
0/5
0/5

Effects

Quests

active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Fkagr the Shalore Alchemist level 10
9th Mirth 122nd year of Ascendancy at 08:29
see stats

Log

Ran for 18 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Talent Grace of the Eternals is ready to use.
Ran for 17 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 19 turns (stop reason: at door).


Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Fkagr casts
Extract Gems.
You extract
zircon from acidic iron greatsword (15-24 power, 1 apr)

Fkagr casts
Extract Gems.
You extract
zircon from flaming iron greatsword of the mystic (14-22 power, 1 apr)

Fkagr casts
Extract Gems.
You extract
spinel from restorative pair of iron boots (0 def, 3 armour)

Fkagr casts
Extract Gems.
You extract
agate from cleansing iron mail armour (2 def, 4 armour)