Skirmy jr the level 5 Halfling Skirmisher by Derazed

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp5 / 24%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity21 (base 18)
Constitution13 (base 12)
Magic10 (base 10)
Willpower11 (base 11)
Cunning20 (base 17)

Resources

Life169/169
Stamina124/124
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage31
Accuracy27
Crit Chance8%
APR16
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+5%

Defense: Base

Armour (hardiness)14.719009130622 (56.026343845506%)
Defense26
Ranged Defense26
Fatigue1.9238052216851
Physical Save10
Spell Save8
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
1/5
0/5
0/5
Cunning / Called Shots1.30
5/5
1/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

failed
active
active

Equipment

Tool
On feet
Quiver
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Bleeding from Skirmy jr hits Forest troll for
24 physical damage.
Bleeding from Skirmy jr killed Forest troll!
You pickup 0.55 gold pieces.


Ran for 2 turns (stop reason: interesting terrain).


There is a way to the previous level here (press &039; or right click to use).

Ran for 12 turns (stop reason: interesting terrain).


There is a way to the previous level here (press &039; or right click to use).

There is a way to the hidden trollmire treasure here (press &039; or right click to use).

Ran for 6 turns (stop reason: interesting terrain).


Skirmy jr uses
Dig.
Digging starts...

Dug for 13 turns.


Skirmy jr uses
Dig.
Digging starts...

Dug for 13 turns.


You don&
LAST039;t see how to get there...

Saving game...

Saving done.