BladeVamp the level 11 Sunwalker Sun Paladin by ajlasell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceSunwalker
ClassSun Paladin
Level / Exp11 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength47 (base 36)
Dexterity22 (base 10)
Constitution14 (base 10)
Magic45 (base 29)
Willpower21 (base 10)
Cunning14 (base 10)

Resources

Life298/298
Positive29/50
Stamina172/172
Healing Factor1.1
Regeneration1.155

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4

Offense: Mainhand

Damage83
Accuracy32
Crit Chance13%
APR3
Speed1.00

Offense: Spell

Spellpower38.5
Crit Chance13%
Speed1

Offense: Mind

Mindpower22.65
Crit Chance2%
Speed1

Offense: Damage Bonus

All+0%

Defense: Base

Armour (hardiness)23.62 (59.10447761194%)
Defense9.2
Ranged Defense12.2
Fatigue12
Physical Save27.675
Spell Save29.665528666548
Mental Save17.25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance20%
Bleed Resistance100%
Disarm Resistance41%
Fear Resistance100%
Stun Resistance22%
Poison Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Crusader1.30
2/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
3/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Sun1.30
5/5
1/5
4/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5

Generic Talents

Undead / Sunwalker1.00
2/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
2/5
5/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active
done
done
done
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By BladeVamp the Sunwalker Sun Paladin level 8
3rd Flare 122nd year of Ascendancy at 05:24
see stats
Level 10 (Exploration mode) Got a character to level 10.
By BladeVamp the Sunwalker Sun Paladin level 10
54th Dusk 122nd year of Ascendancy at 07:09
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By BladeVamp the Sunwalker Sun Paladin level 8
6th Dusk 122nd year of Ascendancy at 12:34
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By BladeVamp the Sunwalker Sun Paladin level 4
3rd Mirth 122nd year of Ascendancy at 21:05
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By BladeVamp the Sunwalker Sun Paladin level 8
50th Dusk 122nd year of Ascendancy at 01:12
see stats

Log


Resting starts...

You are yanked out of this place!

Rested for 18 turns (stop reason: dialog is displayed).


You gain 0.35 gold from the transmogrification of
overpowered ash wand of conjuration [power 241] (17 cooldown).
You gain 0.10 gold from the transmogrification of
ash totem of thorny skin [power 25] (20 cooldown).
You gain 15.00 gold from the transmogrification of
Thalore-Wood Cuirass (4 def, 12 armour).
You gain 1.48 gold from the transmogrification of
cleansing cured leather armour of acid resistance (2 def, 4 armour).
You gain 2.05 gold from the transmogrification of
spiked steel mail armour of acid resistance (2 def, 6 armour).
You gain 1.63 gold from the transmogrification of
spiked steel mail armour (2 def, 6 armour).
You gain 0.65 gold from the transmogrification of
woollen robe of the mountain (+10%) (0 def, 0 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 5.86 gold from the transmogrification of
cashmere cloak &039; (2 def, 0 armour).
You gain 1.91 gold from the transmogrification of
steel waraxe of daylight (12-16.8 power, 3 apr).
You gain 1.94 gold from the transmogrification of
insidious steel waraxe of massacre (20-28 power, 3 apr).
You gain 3.38 gold from the transmogrification of
surging ash magestaff of might (15-18 power, 3 apr, cold element).
You gain 5.75 gold from the transmogrification of
shimmering ash vilestaff of wizardry (15-18 power, 3 apr, darkness element).
You gain 1.75 gold from the transmogrification of
mighty cured leather sling.
You gain 0.50 gold from the transmogrification of
vined mindstar (4-4.4 power, 18 apr, nature damage).
You gain 2.00 gold from the transmogrification of
steel mace of phasing (12.5-17.5 power, 9 apr).
You gain 3.90 gold from the transmogrification of
hateful steel mace of vileness (12.5-17.5 power, 3 apr).
You gain 1.85 gold from the transmogrification of
steady ash longbow.
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 3.36 gold from the transmogrification of
insidious steel greatsword of erosion (21-33.6 power, 2 apr).
You gain 4.74 gold from the transmogrification of
treant&LASTLASTYELLOW_GREEN039;&LASTTEALLAST