Ulfinik the level 6 Orc Archer by elio

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Semi-Roguelike (szechuan)
SexMale
RaceOrc
ClassArcher
Level / Exp6 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity22 (base 21)
Constitution11 (base 10)
Magic9 (base 10)
Willpower11 (base 10)
Cunning13 (base 12)

Resources

Life186/186
Stamina118/118
Healing Factor1.1097162075846
Regeneration0.27742905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage26
Accuracy27
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower9
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
All+0%

Defense: Base

Armour (hardiness)2 (30%)
Defense11
Ranged Defense11
Fatigue6
Physical Save8
Spell Save7
Mental Save8

Defense: Resistances

Cold 15%( 70%)
Light 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Orc1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Rested for 15 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press &039; or right click to use).
Ran for 195 turns (stop reason: at exit).


Today is the 12nd Retaking of the 124th year of the Age of Ascendancy of Maj&
LASTLASTLIGHT_GREEN039;Homeland&WHITE039;j&LASTLIGHT_GREEN039;Of Steamwork and Pain&WHITE039;j&LASTLIGHT_GREEN039;Homeland&WHITE039;j&LASTLASTLASTLASTLASTLASTLASTrough leather armour (3 def, 2 armour)): rough leather armour of cold resistance (3 def, 2 armour).

You collect a new ingredient:
lump of iron (1).
You gain 0.88 gold from the melting of
corrosive iron gauntlets (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.26 gold from the melting of
iron shield of cold resistance (+15%) (0 def, 2 armour, 10-12 power, 21 block).
You collect a new ingredient:
lump of iron (1).
You gain 0.60 gold from the melting of
deadly pouch of iron shots of accuracy (16/17, 20-23 power, 1 apr).
You gain 2.15 gold from the melting of
steady rough leather sling of fire.
You gain 2.64 gold from the melting of
shimmering elm magestaff of fate (10-12 power, 2 apr, fire element).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.00 gold from the melting of
wild infusion (res 15%; magical; dur 3; cd 12).
There is an exit to the worldmap here (press &039; or right click to use).
You feel very confident walking into this place.