Veiny the level 8 Drem Stone Warden by A Unique Username

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassStone Warden
Level / Exp8 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic36 (base 30)
Willpower20 (base 21)
Cunning11 (base 10)

Resources

Life260/260
Mana170/192
Equilibrium15
Healing Factor1.1097162075846
Regeneration1.3871452594808

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage28
Accuracy32
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage14
Accuracy32
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower28
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+10%
Light+10%
Darkness+10%

Defense: Base

Armour (hardiness)22.413408721348 (65.897138898113%)
Defense6
Ranged Defense6
Fatigue25
Physical Save9
Spell Save21
Mental Save20

Defense: Resistances

Darkness 20%( 70%)
Acid 15%( 70%)
Light 30%( 70%)
Temporal 5%( 70%)
Cold 12%( 70%)
Lightning 5%( 70%)
Fire 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Dwarven nature1.30
3/5
0/5
0/5
0/5
Spell / Eldritch shield1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
5/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Veiny the Drem Stone Warden level 6
21st Voratun 122nd year of Ascendancy at 18:06
see stats

Log

Veiny activates Stone Vines.
Veiny deactivates
Chant of Fortitude.
Veiny activates
Chant of Fortitude.
Resting starts...

Talent Eldritch Infusion is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Veiny wears (replacing
brass lantern): Summertide Phial.

You gain 1.73 gold from the transmogrification of
quiver of elm arrows of daylight (13/13, 14-20 power, 5 apr).
You gain 5.61 gold from the transmogrification of
rejuvenating rough leather armour of spell shielding (3 def, 2 armour).
You gain 1.05 gold from the transmogrification of
ranger&LASTLASTacidic iron mace (12-17 power, 2 apr).
You gain 2.50 gold from the transmogrification of
acidic iron longsword of paradox (11-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-22 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Passageway into the Trollmire here (press &039; or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Ruins of Kor&039;&