bralkaler the level 12 Cornac Brawler by alkaline

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassBrawler
Level / Exp12 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 13)
Dexterity40 (base 33)
Constitution21 (base 10)
Magic17 (base 10)
Willpower23 (base 10)
Cunning41 (base 26)

Resources

Life332/332
Stamina176/176
Healing Factor1.204804467222
Regeneration2.7108100512495

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth30.709119195249
See Invisible30.709119195249

Offense: Barehand

Damage42
Accuracy46
Crit Chance11%
APR3
Speed1.00

Offense: Spell

Spellpower22
Crit Chance10%
Speed1

Offense: Mind

Mindpower26
Crit Chance10%
Speed1

Offense: Damage Bonus

Arcane+3%
Acid+11%
Cold+18%
All+0%

Offense: Damage Penetration

Blight+15%
Lightning+15%
Light+10%
Cold+5%

Defense: Base

Armour (hardiness)4 (35.65183292883%)
Defense36
Ranged Defense36
Fatigue0
Physical Save26
Spell Save20
Mental Save31

Defense: Resistances

Acid 19%( 70%)
Lightning 15%( 70%)
Darkness 6%( 70%)
Cold 12%( 70%)
Blight 6%( 70%)
Physical 7%( 70%)
Mind 18%( 70%)
All 3%( 70%)

Defense: Immunities

Stun Resistance10%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
4/5
4/5
4/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
2/5
0/5
0/5
Cunning / Tactical1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
3/5
1/5
1/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
1/5
3/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

active
done
done
active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By bralkaler the Cornac Brawler level 10
1st Summertide 122nd year of Ascendancy at 17:31
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By bralkaler the Cornac Brawler level 7
2nd Mirth 122nd year of Ascendancy at 13:22
see stats

Log

Talent Spinning Backhand is ready to use.

Bralkaler is confused and fails to use Infusion: Regeneration.

Xanyrassra the white worm mass performs a melee critical strike against bralkaler!
Xanyrassra the white worm mass performs a melee critical strike against bralkaler!
Melee retaliation hits Xanyrassra the white worm mass for
4 physical, 4 physical (8 total damage).
Xanyrassra the white worm mass hits bralkaler for (27 flat reduction), 50 physical, (27 flat reduction), 31 physical (81 total damage).

Bralkaler is confused and fails to use Infusion: Regeneration.

Xanyrassra the white worm mass strikes bralkaler with hidden blades!
Xanyrassra the white worm mass performs a melee critical strike against bralkaler!
Xanyrassra the white worm mass performs a melee critical strike against bralkaler!
Xanyrassra the white worm mass performs a melee critical strike against bralkaler!
Melee retaliation hits Xanyrassra the white worm mass for
4 physical, 4 physical, 4 physical (12 total damage).
Xanyrassra the white worm mass hits bralkaler for (21 flat reduction), 0 physical, (27 flat reduction), 57 physical, (27 flat reduction), 42 physical (99 total damage).
bralkaler the level 12 cornac brawler was raked to death by Xanyrassra the white worm mass on level 3 of Ruins of Kor&
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Xanyrassra the white worm mass killed bralkaler!
Saving game...

Resting starts...

Talent Uppercut is ready to use.
Talent Vitality is ready to use.
Talent Infusion: Healing is ready to use.
Talent Striking Stance is ready to use.
Talent Axe Kick is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Saving done.