Kieir the level 1 Cornac Wanderer by TheSecondSoda

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassWanderer
Level / Exp1 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic14 (base 14)
Willpower13 (base 13)
Cunning12 (base 12)

Resources

Life101/108
Mana115/115
Equilibrium20
Steam100/100
Healing Factor1.0191526171258
Regeneration20.637840496796

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy8
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower17
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save9
Mental Save8

Defense: Resistances

Fire 8%( 70%)
All 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Explosive admixtures1.00
2/5
0/5
0/5
0/5
Spell / Advanced-golemancy1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.00
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Fox hits Kieir for 4 physical damage.

Poison from Copperhead snake hits
Kieir for 3 nature damage.
Kieir stops being poisoned.

Talent Infusion: Healing is ready to use.

There is an exit to the worldmap here (press &039; or right click to use).
Fox misses Kieir.

You gain 0.10 gold from the transmogrification of
pouch of iron shots (21/21, 16-19 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (23/23, 12-18 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 18.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 18 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 2.21 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (14-22 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-12 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-14 power, 5 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 600% over 10 turns; mana 30; cd 12).
There is a Passageway into the Trollmire here (press &039; or right click to use).
Saving game...

Saving done.